Hidden Gems: Discovering the Magic of Kobold Press Treasury

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Kobold Press, a popular publisher of role-playing game supplements, has released a new book called "Magic Treasury." This book is a must-have for any Dungeon Master or player who wants to expand their magical horizons. The "Magic Treasury" is filled with a wealth of new spells, magical items, and enchantments that will enhance any campaign. It includes over 100 new spells, ranging from simple cantrips to powerful epic spells. These spells cover a wide range of magical schools and effects, allowing players to customize their characters' magical abilities to suit their playstyle. In addition to spells, the "Magic Treasury" also includes a variety of magical items that can be found or created within the game.


7. Some sort of protective mask, consisting of a central mouthpiece with several attached blocks, all dangling from velvet-lined headgear.

A small box filled with a collection of seemingly random stoppers in inexplicable sizes, from tiny corks to extravagant glass plugs, and others less immediately identifiable. Fallen paladins who forsake their Sacred Oaths and pledge themselves to the forces of corruption and conquest wield vicious magic in service of their dark masters.

Kobold press magic treasury

In addition to spells, the "Magic Treasury" also includes a variety of magical items that can be found or created within the game. These items range from simple potions and scrolls to powerful artifacts and legendary weapons. The book provides detailed descriptions of each item, including their effects and any limitations or requirements for their use.

Treasure Tables: Workshops and Laboratories

Magical and alchemical workshops are packed to the brim with valuables for adventurers who know what to look for, but certain things will stand out even to the untrained eye. If your adventurers decide they’re willing to risk annoying the previous owners, the following can be used to add a little variety to your loot or even as inspiration for a story hook. The value of the items can vary at the GM’s discretion but are suitable replacements for substantial coinage or a quest reward, although they could be worth more to the right person. You can roll randomly for a result below using the handy number provided with each entry to figure out your result on a d20. You can also pick one that works for the area in which your characters currently linger.

1. A series of tubes and hoses fed from the nearby wall produce a clean-burning small blue flame.

2. Dozens of clear glass vials and flasks of various sizes, each neatly labeled with straight lines and numbers.

3. A towering construction of glass tubes and hoses, which appears to be intended to separate the component parts of liquids.

4. A bizarre collection of assorted knick-knacks made of seemingly random materials; many are gold in color but have bizarre textures or properties.

5. Polished crystal goggles with fine suede padding around the lenses and an expensive -looking adjustable leather band.

6. A large, round-bottomed flask containing a faintly golden liquid which smells sweet, but overwhelmingly of alcohol.

7. Some sort of protective mask, consisting of a central mouthpiece with several attached blocks, all dangling from velvet-lined headgear.

8. A stiff black apron, its glossy appearance vaguely resembles oilcloth, but the material is unlike any other fabric.

9. A collection of similar bright red potions, each of which is labeled with a simple “no” on the bottle.

10. A small box filled with a collection of seemingly random stoppers in inexplicable sizes, from tiny corks to extravagant glass plugs, and others less immediately identifiable.

11. A large jar containing what appear to be a child’s left leg and right arm preserved in liquid.

12. Several small, well-used casks lining a shelf. One has been carefully stoppered and sealed, and is significantly heavier than the others.

13. A shelf filled with tiny bottles containing hundreds of wonderfully brilliant pigments.

14. A small, sturdy black cauldron inscribed around the rim with mystic symbols.

15. An obviously well-used mortar and pestle, still containing faint traces of some dark red and pungent powder.

16. An assortment of tiny animated golems in various shapes, facing off between two miniature castles and wheeling about minuscule siege engines.

17. A pair of finely lettered documents preserved in wooden frames, behind glass. One seems to be granting a license to perform in the name of a king you do not recognize.

18. The remains of hundreds of small creatures whose remaining parts apparently possess no useful properties: wingless bats, eyeless toads, legless roaches, etc.

19. A deck of cards carefully organized within a small box. The card faces are beautiful but contain a great deal of seemingly meaningless text beneath hand-painted pictures.

20. A school of small lapis lazuli fish swimming gently through the air as though they were underwater.

The polymorph spell is one of 5E’s most iconic and useful spells, and it’s a staple of fantasy fiction and folklore. From turning enemies into harmless frogs to transforming yourself into a giant ape to combat your enemies, polymorph has a wide range of applications.
Kobold press magic treasury

One of the standout features of the "Magic Treasury" is the inclusion of enchantments. Enchantments are magical effects that can be added to weapons, armor, or other items to enhance their abilities. The book provides a variety of enchantments, allowing players to customize their gear and make it more effective in combat or provide unique benefits outside of combat. Overall, the "Magic Treasury" is a valuable resource for Dungeon Masters and players alike. It provides a wealth of new magical options to enhance any campaign, allowing for greater customization and creativity. Whether you are looking to expand your spellcasting abilities, find powerful magical items, or add unique enchantments to your gear, the "Magic Treasury" has something for everyone..

Reviews for "Unleashing the Power: Harnessing Kobold Press Magic Treasury"

1. John - 2/5 stars - I was really disappointed with the Kobold Press Magic Treasury. The book promised to provide unique and interesting magical items, but I found most of them to be underwhelming and uninspiring. Many of the items felt generic and lacking any real creativity. Additionally, the book lacked cohesion and organization, making it difficult to find specific items or browse through the content. Overall, I wouldn't recommend this book to anyone looking for exciting and innovative magical items for their games.
2. Mary - 1/5 stars - I regret purchasing the Kobold Press Magic Treasury. The book seemed promising with its description of a wide range of magical items, but in reality, it was a major letdown. Most of the items included were either boring or completely unbalanced for gameplay. The book also lacked clear instructions on how to use specific items or guidelines for incorporating them into campaigns. For the price I paid, I expected much more in terms of creativity and usability. I would advise others to look elsewhere for a better magic item compendium.
3. David - 2/5 stars - I had high hopes for the Kobold Press Magic Treasury, but sadly, it fell short of my expectations. The book contained a mix of poorly designed and uninteresting magical items. Some of the items had confusing and convoluted mechanics, making them difficult to use in gameplay. The lack of proper organization and indexing made it frustrating to find specific items or refer back to them during a session. Overall, I felt let down by this book and would caution others before purchasing it.

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