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The Willamette River, located in the state of Oregon, is known for its beautiful scenery and recreational activities. One popular activity on the river is paddleboarding. Paddleboarding is a sport where participants stand on a large surfboard-like board and use a long paddle to propel themselves through the water. Given the serene and calm nature of the river, paddleboarding on the Willamette is not only enjoyable but also a great way to connect with nature. However, it is essential to practice safety while paddleboarding on any body of water. This is where the Willamette Witch paddleboard comes into play.


Sharp Swords & Sinister Spells is a rules-light, sword & sorcery, old school role playing game inspired by the original fantasy RPG and the Old School Renaissance movement as well as the stories by such authors as Robert E. Howard, Clark Ashton Smith, H.P. Lovecraft, Fritz Leiber and Michael Moorcock. With this book, you and your friends will be able to play exciting adventures with bold barbarians, witty thieves and cunning sorcerers without worrying about complex rules and tiresome preparations.

Sharp Swords Sinister Spells is a rules-light, sword sorcery, old school role playing game inspired by the original fantasy RPG and the Old School Renaissance movement as well as the stories by such authors as Robert E. With this book, you and your friends will be able to play exciting adventures with bold barbarians, witty thieves and cunning sorcerers without worrying about complex rules and tiresome preparations.

Amulet of sinister spells

This is where the Willamette Witch paddleboard comes into play. The Willamette Witch paddleboard is a specially designed board that offers some unique features to enhance the paddleboarding experience on the Willamette River. One of the standout features of this board is its stability.

Sharp Swords & Sinister Spells

In ages past, great kingdoms covered the world. Now, their ruins dot the savage wilderness that encroaches the few decadent city-states of our current time. In this perilous world, brave adventurers bearing sharp swords and sinister spells look for glory, gold and forbidden knowledge.

What is Sharp Swords & Sinister Spells?

Sharp Swords & Sinister Spells is a rules-light, sword & sorcery, old school role playing game inspired by the original fantasy RPG and the Old School Renaissance movement as well as the stories by such authors as Robert E. Howard, Clark Ashton Smith, H.P. Lovecraft, Fritz Leiber and Michael Moorcock. With this book, you and your friends will be able to play exciting adventures with bold barbarians, witty thieves and cunning sorcerers without worrying about complex rules and tiresome preparations.

ATTENTION! Sharp Swords & Sinister Spells is not a Simulacrum of an older edition of the world’s most famous fantasy RPG! Although inspired by the original game and the OSR movement, the game was designed to be have its own unique system, more suitable to the Sword & Sorcery genre the author has in mind. The following author's work inspired the mechanics of this game: Gary Gygax, Dave Arneson, David Black, Christian Mehrstam, John Cocking, Peter S. Williams, Joseph Goodman, Harley Stroh, Jason Morningstar, Ian Livingstone, Steve Jackson, Simon Washbourne, Kevin Crawford, Sandy Petersen, Mike Manson, Jay Little, James M. Spahn, Ben Milton.

The World of Sharp Swords & Sinister Spells

Men and women, considered brave by few, desperate by some, and insane by most. They leave the fragile security of the City-States to enter the ancient ruins in search for treasure and secrets that are better left undisturbed.

The world if Sharp Swords & Sinister Spells is an ancient one. Many civilizations have risen and fallen through the ages and not all of them were of men. Now what remains are their ruins and a few decadent City-States that live in the shadow of their former ancestors. The men and women of the current time are divided between many cultures, each with its own ambitions and rivalries.

The players’ characters are typical adventurers who seek glory, gold, ancient relics, power and other personal goals. They are not the stereotypical heroes who risk their live for the simply benefit of others. Many of their adventures put them face to face with weird things, terrible and fantastic, which are not as common place as in other fantasy genres. There are no elves in the forests. No dwarves in the mountains. Dragons and other monster are legendary creatures and, probably, unique. Sorcery is feared, respected and hated by most mortal men. The steel of his sword and the courage in his heart is all an adventurer needs to forge his destiny.

The Game System

Sharp Swords & Sinister Spells was design to be a a very flexible and quick game system, with tools to generate story seeds to be used by the referee and players alike. Created to allow players to spend the least amount of time outside the actual gameplay as possible and to let them experience adventures in the style of the Sword & Sorcery tales it was inspired by, the game system has the following characteristics:

• A complete game within 48 pages. That means you can get it, read it and start playing within a few hours!

• Four basic Attributes on which all actions are based: Physique, Agility, Intellect and Willpower.

• An Archetype and Vocation system, giving complete freedom in character creation. You can be a barbarian, a knight, a ranger, a pirate, a mercenary, an assassin, a smuggler, a warlock, a druid or anything else you might want to be. There is not a definitive list of classes to limit your choices.

• A leveless spell system, allowing a spellcaster to cast any spell he can learn. The more powerful a spell is, the higher the risks of casting it though. The caster can try to cast the same spells many times, but each time he does it he is risking his body and soul. Magic is powerful but dangerous to use.

• Armor reduces the potential damage taken. It also can make you easier to hit, as the heavier suits restrict your movement.

• Characters have a Luck Die that help determine random effects in the game and allow them to cheat death.

• Simplified and intuitive encumbrance rules.

• Characters complications give the referee immediate resources to introduce story drive challenges.

• Abstract and streamlined combat and movement rules.

• There is no healing magic, making every combat more dangerous. The players need to evaluate each situation before resorting to pure violence.

• Magic items are rare, unique, powerful and always charge a price for its use.

• The game comes with an Adventure Idea Generator to help referees to come up with adventure ideas, hooks, NPCs, locations and many other things

The Book

Sharp Swords & Sinister Spells rulebook has 48 pages, with everything you need to experience adventures in a savage and decadent world. It’s completely illustrated with hand picked images to inspire the reader, including many pieces draw by hand by the author. The cover art was made by the talented Annita Wright, a Brazilian illustrator.

I was concerned about higher level play. The game favors high Ability Scores. Luckily, it takes a long time to get there. You need some adventure sessions (no XP) to level up. You get +1 HD each level. You can try to improve one attribute of your choice and your Prime Attributes. You can only improve an Attribute by +1 per level, so it is not that easy to get higher stats. You must roll higher than your current stat with a d20 to get the improvement. Attributes cap at 18. The Appendix is a nice perk for the Referee. It comes with a Random Adventure Idea Generator. This way, the Referee can put the rubber on the road fast. The rules just have enough meat to feel fleshed-out. Yet, a lot comes down to fictional positioning and GM’s call instead of finicky rules. Rated M for Manly SS&SS wants you to hit stuff with a hammer and not worry about the details. It is about rulings, not rules.
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It is wider and more buoyant than traditional paddleboards, making it easier to maintain balance while on the water. This is particularly important for beginners or those who may be less confident in their paddleboarding abilities. Another notable feature of the Willamette Witch paddleboard is its durability. The board is made from high-quality materials that can withstand the ruggedness of the river, ensuring a long-lasting product that can withstand bumps, scrapes, and general wear and tear. Additionally, the Willamette Witch paddleboard includes built-in storage compartments, allowing paddlers to bring along their belongings securely. Whether it's a picnic lunch, a camera, or a change of clothes, these compartments ensure that all essentials are within reach but also properly protected from the water. Furthermore, the Willamette Witch paddleboard is designed with a streamlined shape and smooth contours, enabling it to glide effortlessly through the water. This design feature enhances the overall speed and maneuverability of the board, making the paddleboarding experience even more enjoyable. In conclusion, the Willamette Witch paddleboard is an excellent choice for those looking to paddleboard on the Willamette River. With its stability, durability, and thoughtful design features, it offers a safe and enjoyable experience that allows paddlers to connect with nature while exploring the river's beauty. So, if you're planning a paddleboarding adventure on the Willamette, consider the Willamette Witch paddleboard for an enhanced and unforgettable experience..

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paris matvh

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