Unleash Chaos and Destruction with Phenderix Arcane Spells Reloaded

By admin

Phenderix Arcane Spells Reloaded is a popular mod for The Elder Scrolls V: Skyrim that introduces a vast array of new spells and abilities to the game. This mod aims to enhance the magic system in the game by providing players with additional options and powerful spells to experiment with. One of the key features of Phenderix Arcane Spells Reloaded is the inclusion of over 400 new spells across various schools of magic, including destruction, restoration, illusion, conjuration, and alteration. These spells range from offensive and defensive options to utility spells that can alter the environment or provide unique effects. One aspect that sets this mod apart is the inclusion of powerful master-level spells, which were previously absent in the base game. These spells are designed to be incredibly potent and provide players with a real sense of wielding immense magical power.


Rank 3
Base Damage: 20
Explosion Dmg: 100
Explosion Area: 350
Hazard: 25 dmg/sec to health
Other: N/A

4 03 26 I Darkness Rank 1 Base Damage 10 Explosion Dmg 25 Explosion Area 120 Hazard 4 dmg sec to health for 3 sec and staggers Other reduces fire resist of impacted targets by 20 for 30 sec. Rank 3 Base Damage 25 Explosion Dmg 140 Explosion Area 350 Hazard N A Other harms the player by 40 each time a target is hit can hit multiple targets in one shot.

Phenderix arcane spells reloaded

These spells are designed to be incredibly potent and provide players with a real sense of wielding immense magical power. In addition to the new spells, Phenderix Arcane Spells Reloaded also introduces new abilities and enhancements to existing spells. This allows players to further customize their playstyle and create unique and specialized characters.

ARJA'S Mods Showcase Repository

Harness the power of the elements with 17 new types of arrows/bolts and unlock a wide variety of new roleplaying options.

I. Credit
- phenderix

II. Contents
1. 00:00 I Gemeral Overview

2. 00:38 I Arcane Forging Guide
1) Rank I arrows/bolts & Utility arrows/bolts
Required Enchanting Level: 25
Required Magicka: 100
Required Firewood: 1
Required Steel Ingots: 1

2) Rank II arrows/bolts
Required Enchanting Level: 50
Required Magicka: 150
Required Firewood: 1
Required Steel Ingots: 2

3) Rank III arrows/bolts
Required Enchanting Level: 75
Required Magicka: 200
Required Firewood: 1
Required Steel Ingots: 3

4) Rank IV arrows/bolts (legendary variants - not all elements have this yet)
Required Enchanting Level: 100
Required Magicka: 250
Required Firewood: 1
Required Steel Ingots: 4

3. 02:12 I Function
1) 02:17 I Fire
Rank 1:
Base Damage: 10
Explosion Dmg: 35
Explosion Area: 120
Hazard: 15 dmg/sec to health
Other: N/A

Rank 2:
Base Damage: 15
Explosion Dmg: 55
Explosion Area: 200
Hazard: 20 dmg/sec to health
Other: N/A

Rank 3
Base Damage: 20
Explosion Dmg: 100
Explosion Area: 350
Hazard: 25 dmg/sec to health
Other: N/A

Legendary - Inferno Blast
Base Damage: 30
Explosion Dmg: 180
Explosion Area: 1500
Hazard: 30 dmg/sec to health
Other: N/A

2) 02:40 I Frost
Rank 1:
Base Damage: 9
Explosion Dmg: 25
Explosion Area: 120
Hazard: 10 dmg/sec to health & stamina
Other: Weak slowing effect

Rank 2:
Base Damage: 14
Explosion Dmg: 45
Explosion Area: 200
Hazard: 15 dmg/sec to health & stamina
Other: Moderate slowing effect

Rank 3
Base Damage: 18
Explosion Dmg: 75
Explosion Area: 350
Hazard: 20 dmg/sec to health & stamina
Other: Strong slowing effect

Legendary - Glacial Strike
Base Damage: 27
Explosion Dmg: 120
Explosion Area: 500
Hazard: 25 dmg/sec to health & stamina
Other: Strong slowing effect

3) 03:03 I Lightning
Rank 1:
Base Damage: 10
Explosion Dmg: 25
Explosion Area: 120
Hazard: 10 dmg/sec to health & magicka
Other: N/A

Rank 2:
Base Damage: 15
Explosion Dmg: 45
Explosion Area: 200
Hazard: 15 dmg/sec to health & magicka
Other: N/A

Rank 3
Base Damage: 20
Explosion Dmg: 75
Explosion Area: 350
Hazard: 20 dmg/sec to health & magicka
Other: N/A

Rank 4 - NONE (to come in a future update)

4) 03:26 I Darkness
Rank 1:
Base Damage: 10
Explosion Dmg: 25
Explosion Area: 120
Hazard: 4 dmg/sec to health for 3 sec and staggers
Other: reduces fire resist of impacted targets by 20 for 30 sec

Rank 2:
Base Damage: 15
Explosion Dmg: 45
Explosion Area: 200
Hazard: 6 dmg/sec to health for 3 sec and staggers
Other: reduces fire resist of impacted targets by 40 for 30 sec

Rank 3
Base Damage: 20
Explosion Dmg: 75
Explosion Area: 350
Hazard: 9 dmg/sec to health for 3 sec and staggers
Other: reduces fire resist of impacted targets by 60 for 30 sec

Legendary - Eternal Black
Base Damage: 25
Explosion Dmg: 10 dmg/sec for 9001 sec
Explosion Area: 100
Hazard: 12 dmg/sec to health for 3 sec and staggers
Other: reduces fire resist of impacted targets by 70 for 30 sec

5) 03:50 I Devine
Rank 1:
Base Damage: 9
Explosion Dmg: 20
Explosion Area: 300
Hazard: undead up to level 20 flee
Other: heals the player by 15 each time a target is hit (can hit multiple targets in one shot)

Rank 2:
Base Damage: 14
Explosion Dmg: 30
Explosion Area: 400
Hazard: undead up to level 40 flee
Other: heals the player by 30 each time a target is hit (can hit multiple targets in one shot)

Rank 3
Base Damage: 18
Explosion Dmg: 50
Explosion Area: 500
Hazard: undead up to level 60 flee
Other: heals the player by 50 when a target is hit (can hit multiple targets in one shot)

Rank 4 - NONE (to come in a future update)

6) 04:13 I Blood
Rank 1:
Base Damage: 15
Explosion Dmg: 50
Explosion Area: 120
Hazard: N/A
Other: harms the player by 10 each time a target is hit (can hit multiple targets in one shot)

Rank 2:
Base Damage: 20
Explosion Dmg: 80
Explosion Area: 200
Hazard: N/A
Other: harms the player by 25 each time a target is hit (can hit multiple targets in one shot)

Rank 3
Base Damage: 25
Explosion Dmg: 140
Explosion Area: 350
Hazard: N/A
Other: harms the player by 40 each time a target is hit (can hit multiple targets in one shot)

Rank 4 - NONE (to come in a future update)

7) 04:36 I Wind
Rank 1:
Base Damage: 9
Explosion Dmg: 10 dmg
Explosion Area: 120
Hazard: N/A
Other: slight stagger

Rank 2:
Base Damage: 14
Explosion Dmg: 20 dmg
Explosion Area: 200
Hazard: N/A
Other: knockback

Rank 3
Base Damage: 18
Explosion Dmg: 35 dmg
Explosion Area: 350
Hazard: N/A
Other: large knockback

Legendary - Rapid Squalls
Base Damage: 20
Explosion Dmg: 40 dmg
Explosion Area: 500
Hazard: N/A
Other: continuously knockbacks targets in an area for a short period of time.

8) 04:58 I Poison

Rank 1:
Base Damage: 10
Explosion Dmg: 1.2 dmg/sec for 40 sec
Explosion Area: 120
Hazard: N/A
Other: Weak slowing effect

Rank 2:
Base Damage: 15
Explosion Dmg: 2.2 dmg/sec for 40 sec
Explosion Area: 200
Hazard: N/A
Other: Moderate slowing effect

Rank 3
Base Damage: 20
Explosion Dmg: 4 dmg/sec for 40 sec
Explosion Area: 350
Hazard: N/A
Other: Strong slowing effect

Legendary - Immobilizing Gas
Base Damage: 25
Explosion Dmg: 5 dmg/sec for 40 sec
Explosion Area: 350
Hazard: N/A
Other: paralyzes targets in an area for 6 sec

9) 05:21 I Earth
Rank 1:
Base Damage: 10
Explosion Dmg: 30
Explosion Area: 300
Hazard: N/A
Other: stagger

Rank 2:
Base Damage: 15
Explosion Dmg: 50
Explosion Area: 600
Hazard: N/A
Other: stagger

Rank 3
Base Damage: 20
Explosion Dmg: 90
Explosion Area: 900
Hazard: N/A
Other: stagger

Rank 4 - NONE (to come in a future update)

10) 05:44 I Water

Rank 1:
Base Damage: 10
Explosion Dmg: 25
Explosion Area: 150
Hazard: N/A
Other: weakens frost and shock resist of targets in area of impact by 20 for 30 sec

Rank 2:
Base Damage: 15
Explosion Dmg: 45
Explosion Area: 300
Hazard: N/A
Other: weakens frost and shock resist of targets in area of impact by 40 for 30 sec

Rank 3
Base Damage: 20
Explosion Dmg: 75
Explosion Area: 500
Hazard: N/A
Other: weakens frost and shock resist of targets in area of impact by 60 for 30 sec

Rank 4 - NONE (to come in a future update)

11) 06:07 I Paralysis

Rank 1:
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 120
Hazard: N/A
Other: paralyzes targets in area of impact for 3 sec

Rank 2:
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 200
Hazard: N/A
Other: paralyzes targets in area of impact for 5 sec

Rank 3
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 350
Hazard: N/A
Other: paralyzes targets in area of impact for 8 sec

Rank 4 - NONE (to come in a future update)

Rank 1:
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 120
Hazard: N/A
Other: calms targets up to level 40 in area of impact for 10 sec

Rank 2:
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 200
Hazard: N/A
Other: calms targets up to level 60 in area of impact for 15 sec

Rank 3
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 350
Hazard: N/A
Other: calms targets up to level 100 in area of impact for 20 sec

Rank 4 - NONE (to come in a future update)

13) 06:54 I Frenzy

Rank 1:
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 120
Hazard: N/A
Other: frenzies targets up to level 40 in area of impact for 10 sec

Rank 2:
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 200
Hazard: N/A
Other: frenzies targets up to level 60 in area of impact for 15 sec

Rank 3
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 350
Hazard: N/A
Other: frenzies targets up to level 100 in area of impact for 20 sec

Rank 4 - NONE (to come in a future update)

Rank 1:
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 120
Hazard: N/A
Other: causes fear to targets up to level 40 in area of impact for 10 sec

Rank 2:
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 200
Hazard: N/A
Other: causes fear to targets up to level 60 in area of impact for 15 sec

Rank 3
Base Damage: 0
Explosion Dmg: 0
Explosion Area: 350
Hazard: N/A
Other: causes fear to targets up to level 100 in area of impact for 20 sec

Rank 4 - NONE (to come in a future update)

15) 07:40 I Light

Base Damage: 0
Explosion Dmg: N/A
Explosion Area: N/A
Hazard: N/A
Other: N/A

16) 08:02 I Blink

Base Damage: 0
Explosion Dmg: N/A
Explosion Area: N/A
Hazard: N/A
Other: N/A

17) 08:33 I Transmogrify

Base Damage: 0
Explosion Dmg: N/A
Explosion Area: N/A
Hazard: N/A
Other: N/A

III. Requirement

Phenderix arcane spells reloaded

The mod also adds new spell vendors throughout the game world, ensuring that players have access to the new spells from early on. These vendors can be found in various cities and locations, and their inventories are regularly restocked, allowing players to continually discover and acquire new spells as they progress through the game. Overall, Phenderix Arcane Spells Reloaded can greatly enhance the magical aspects of The Elder Scrolls V: Skyrim. The mod provides players with an extensive range of new spells and abilities, allowing for greater customization and experimentation. Whether you prefer to rain down destruction upon your enemies, heal and protect your allies, or manipulate the very fabric of reality, this mod has something to offer for all aspiring mages..

Reviews for "Master Arcane Traditions with Phenderix Arcane Spells Reloaded"

1. John - ⭐ - I was really excited to try out the Phenderix Arcane Spells Reloaded mod, but I was honestly disappointed. The spells were underwhelming and didn't bring anything new or interesting to the game. The animations were lackluster and the spell effects felt generic. Overall, it did not enhance my gameplay experience as I had hoped.
2. Sarah - ⭐⭐ - I had high hopes for the Phenderix Arcane Spells Reloaded mod, but it didn't live up to my expectations. The spells seemed unbalanced and overpowered, making combat feel too easy and unchallenging. Additionally, the mod caused frequent crashes and compatibility issues with other mods, leading to frustration and wasted time. I ended up removing it from my game due to the lackluster spells and technical issues it brought.
3. Michael - ⭐ - I regret downloading the Phenderix Arcane Spells Reloaded mod for Skyrim. The spells added by the mod were overcomplicated and confusing to use. They didn't seamlessly integrate with the gameplay mechanics and often felt out of place. Furthermore, the mod caused significant performance issues and significantly reduced my overall game stability. I would not recommend this mod to anyone looking for a smooth and enjoyable Skyrim experience.
4. Emily - ⭐⭐⭐ - While the Phenderix Arcane Spells Reloaded mod has some unique spells, it simply didn't fit well with the tone of the game for me. The spells felt out of place and didn't blend seamlessly into the lore and setting of Skyrim. Additionally, I encountered several glitches and bugs when using this mod, which took away from my enjoyment of the game. Overall, I found it to be an underwhelming addition to my Skyrim experience.

Become the Ultimate Spellcaster with Phenderix Arcane Spells Reloaded

Customize Your Magic Experience with Phenderix Arcane Spells Reloaded