The Art of Potion-Making in Mids

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The magical world of mids is a wondrous place where dreams become reality and imagination knows no bounds. It is a realm filled with enchantment, mystery, and possibilities beyond compare. In this mystical land, anything is possible – from talking animals to flying broomsticks, from hidden treasures to hidden powers. In the land of mids, the trees whisper secrets and the rivers sing melodies that quench the soul. The skies are painted with vibrant colors, and the flowers bloom with an otherworldly beauty. Each corner of this realm holds a unique surprise, and every step is an adventure waiting to unfold.


Physick Mix

Mid Journey is an innovative AI-powered art generator that utilizes advanced artificial intelligence and machine learning to produce stunning artwork. I usually kill enough enemies bosses to get close to a new level currently about 50K runes per level and then go to Caelid and kill a pack of mutant dogs for about 12K runs a run to finish out levels so I don t end up losing huge chunks of runes in combat.

The magical world of mids

Each corner of this realm holds a unique surprise, and every step is an adventure waiting to unfold. Creatures of all kinds inhabit this magical world – fairies with glittering wings, unicorns with shimmering horns, and dragons with fiery breath. They coexist in harmony, sharing tales of their quests and joining forces to combat the darkness that threatens to engulf their land.

‘Elden Ring’ Easy Mode Part 2: Onto An Unstoppable Magic Mid-Game Build

As I continue my very late journey through Elden Ring here, I figured I would post an update about how things are going with my magic-based build, which I’m told will start to fall apart a bit as time goes on, even if it’s a solid option at the start.

Well, not yet, at least.

Where am I? I have beaten Radahn and cleared most of Caelid and the Atlus Plateau, and my main objective now is to go through the Capital City. I am level 95 with 40 Vigor, 55 Int, 28 Mind and not much in anything else. I usually kill enough enemies/bosses to get close to a new level (currently about 50K runes per level) and then go to Caelid and kill a pack of mutant dogs for about 12K runs a run to finish out levels so I don’t end up losing huge chunks of runes in combat.

My magic build has served me well and I currently have not found any bosses I cannot beat yet, including ones that I am theoretically fighting too soon, because if they do hit me, they two shot me, and when they die they give me like 100K runes.

So, what are the staples of my build now? Some things have changed, some things haven’t.

Weapons

Meteorite Staff – Still using this most of the time, given the incredible INT scaling it gives on everything, plus its boost for Gravity spells

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Carian Glintblade Staff – I found this in a tower in Liurnia somewhere and this has a specific buff to Glintblade magic, which I use in specific situation for one spell right now. Took it to +8 for the moment.

Beast Crest Heater Shield – Look I just like having a shield. At 10 strength I don’t have many options, but I can panic block melee or ranged attacks if I need to.

Spells

Rock Throw – Yes, still using Rock Throw. Not 100% of the time anymore. It’s not amazing for rank and file enemies, but certain bosses it’s good for and breaks poise all the time. Depends on the boss, but yes, I still use it a lot.

Comet – Found inside Raya Lucia, this has become my Pebble/Great Glintstone Shard replacement with big damage (for more mana), that also pierces enemies. It’s also great against most bosses and doesn’t lock you in place while casting like Rock Throw does.

Magic Glintblade – This allows you to place suspended blades in the air that will shoot off after a short time. You can stack them before bosses even start to get aggro, and it’s a great kiting spell, especially on horseback, especially with the Glintblade Staff for better damage.

Carian Slicer – More or less just using this to mulch through lower level enemies because it’s a little to risky on the big guns, and certainly not on bosses.

Armor

Godskin Apostle Set – This is the boss at the bottom of the Caelid Tower that I was not supposed to beat with my current power, I don’t think. This doesn’t have great physical reduction but it is good against magic/elements. You’d probably change to something heavier depending on the boss.

Talismans

Crimson Amber Medallion – For some reason still using this one I started with for more HP

Viridian Amber Medallion +1 – Found an upgraded version of this for more stamina which helps with casting.

Spelldrake Talisman – This reduces magic damage which is how I got through Raya Lucia, but I’ve found it to be pretty useful. I swap this slot for other types of damage reduction depending on what I’m fighting.

Flasks

Five Crimson Flasks

Seven Cerulean Flasks

Physick Mix

Magic Shrouding Cracked Tear – Boost magic damage, take this before every fight

Opaline Bubbletear – Essentially negates the first hit you take from a boss.

Ashes

Skeletal Militiamen – Still using these guys. Bosses do not have the IQ to permanently kill them on purpose, so they just keep resurrecting and taking boss aggro for me as I pelt them with spells. I just hit the point in the story where I can get Mimic Tear so that’s probably next.

This is my build. I’m a glass cannon, but I also have not found anything that can beat me yet for more than a few tries, especially if my skeletons stay alive. I know there’s more to find, but this is working well for now, and I’m still having a blast, especially now that I don’t have to only use Pebble anymore.

This exemplifies additive EQ. I used to spend time in that circus until I worked with someone who made me understand the inherent detraction from work working that way: added distortion and phase issues.
The magical world of mids

Mids is a place where courage and kindness reign, where heroes are forged and legends are born. It is a world of light and darkness, of battles fought and won, of friendships that withstand the test of time. Here, ordinary individuals discover extraordinary abilities, and their journeys inspire all who hear their tales. In this mystical realm, the power of belief is paramount. It is through belief that spells are cast, dreams are brought to life, and destinies are shaped. The inhabitants of mids understand the importance of embracing the unknown and daring to chase after their wildest ambitions. But beyond its fantastical landscapes and extraordinary beings, the magical world of mids holds a deeper meaning. It is a reflection of our own world, inviting us to contemplate the power of our own imagination and the limitless possibilities that lie within us. So, let us venture into the enchanting realm of mids, where dreams become reality, and where the pursuit of magic and wonder knows no bounds. Explore its hidden corners, embrace its challenges, and let your imagination soar. For in this world, true magic awaits those who dare to believe..

Reviews for "The Mysterious Art of Ancient Spellbooks in Mids"

1. John - 2 stars - I personally did not enjoy "The magical world of mids" as much as others seem to. The plot felt predictable and lacked depth, while the characters fell flat and failed to engage me. The attempt to create a captivating magical world fell short, with unconvincing world-building and lackluster descriptions. Overall, I found it underwhelming and would not recommend it.
2. Lisa - 2.5 stars - "The magical world of mids" had so much potential but failed to deliver. The story felt rushed and disjointed, with abrupt transitions between scenes and poorly developed subplots. The writing style also left much to be desired, lacking the descriptive language necessary to paint a vivid picture of the fantasy world. While some aspects showed promise, the execution fell flat, leading to a disappointing read for me.
3. Michael - 2.5 stars - I was really disappointed with "The magical world of mids." The story lacked originality, relying heavily on clichés and tropes that have been overdone in the fantasy genre. The protagonist felt one-dimensional and lacked growth throughout the book, making it difficult to connect with their journey. Furthermore, the pacing was inconsistent, with slow moments dragging on and action-packed scenes feeling rushed. Overall, I found it to be a forgettable and mediocre fantasy read.

A Day in the Life of a Magical Being in Mids

Exploring the Darker Side of the Magical World of Mids