The Tye Witch's Journey of Self-Discovery in 'The Hundredex Knight Metallia

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Once upon a time in the mystical land of Eldoria, there was a powerful witch named Tye. She was known for her exceptional powers and enchanting beauty. Tye had a special bond with nature and the elements, and her magical abilities were unrivaled. Despite her powers, Tye was a kind-hearted witch who always used her magic for good. In Eldoria, there existed an ancient order of knights known as the Hundrex. These knights were honored for their bravery, loyalty, and skill in combat.


Can you see the Hundred Knight in this screenshot? What about the enemies? This is an absolute mess, and combat always looks like this.

The Guided Fate Paradox Villains The Guided Fate Paradox Cinderella s Stepmother and Stepsisters Thelma General Venice Buddha Devils Satanael Kyogoku Varael Nikaido Phyllis Izayoi Letecia Liveradeus. Throughout the game, Metallia encounters a wide variety of characters such as other witches, members of a royal family, and even a village of beastmen, but the way the story unfolds makes it very difficult to care about any of them.

Tye witch and the hundrex knight metallia

These knights were honored for their bravery, loyalty, and skill in combat. They served to protect the kingdom and its inhabitants from any form of evil or danger. Among the many knights, there was a young and talented warrior named Metallia.

Tye witch and the hundrex knight metallia

The Witch and the Hundred Knight was released for the PS3 in July of 2013, and it has been on my radar ever since, waiting in an Amazon wishlist reserved for games I will eventually purchase. As these things go, other games surpassed the mild curiosity I felt over this title, and so it went largely ignored. That is until a PS4 remaster: The Witch and the Hundred Knight Revival Edition came out and I finally got around to playing the game. I was not disappointed by the great characters and offbeat plot found within, though I did find some gameplay issues that hold the title back.

The Witch and the Hundred Knight tells the story of Metallia, a swamp witch of considerable power who is hatching a plan to extend her power. Metallia cannot live outside of her highly poisonous swamp, and so she seeks to expand it by finding these magical pillars, killing their guardians, and destroying them to expand her housing situation. Of course this would be hard to accomplish for Metallia herself as she cannot leave the swamp. So she decides to summon a powerful and terrifying familiar: The Hundred Knight. The character you control. Small, unimpressive and dumb, the Hundred Knight does not look like the monster Metallia was expecting. In fact, The Hundred Knight is not even smart enough to speak!

Me-Ta-llia. Back off, Lars Ulrich

Luckily what the Hundred Knight lacks in intelligence he makes up for with killing, and you will be doing a lot of that. The core of the game consists on navigating dungeons killing the enemies, gathering loot, and breaking open pillars which serve as your check points. Hundred Knight equips a series of weapons that represents an attack on a combo chain, with the ability to switch back and forth between three different chains. There are three types of weapons: slashing, blunt, and magical. Enemies have vulnerabilities and resistances to most of these, so it pays to make chains that are specialized for each type of damage. This means that loot is even more vital than in other ARPG’s. You don’t need one good sword, one good wand, and one good hammer. You need six of each to make your combos as hard hitting as possible.

Aside from your three weapons you have a few abilities that can also help you with combat. These range from spells that you can get to blow things up, access new areas, and capture enemies for better loot, to a consume ability that lets you eat an enemy (which takes a valuable loot slot in your stomach!). There are more combat mechanics, and the game doles them out slowly over the course of several levels. The AI of the enemies is supposed to have a dynamic mood meter that changes their mood depending on how the battle evolves. They flee if they are afraid, or become more aggressive if they get angry. Unfortunately this doesn’t make much of a difference as you are fighting the endless mobs the game throws at you.

The problem is that all these nice mechanics are not really necessary. All you need to get through the combat in the game are the three weapon chains, and the dodge button. While I appreciate the attempt to try to craft a complex system, it feel superfluous as there is no real incentive to go through the trouble of learning advanced techniques. Even bosses and events where the advanced mechanics are introduced can be beaten without them. Combat then becomes a chore that you take care of in the way to the next story bit.

That is not to say that the game can’t be challenging, but its challenge comes in the most frustrating way possible. Due to plot reasons The Hundred Knight can’t be away from Metallia for too long, and so when you are in a dungeon, you have a timer that counts down. Once it reaches zero, you will start taking damage. This is a mechanic we’ve seen in ARPGs (specifically roguelikes, which this game is not) before and it’s one of the worst, most infuriating trends in the genre that refuses to go away. Effectively The Witch and the Hundred Knight is a game that asks you to explore for loot while simultaneously limiting the time you can spend doing so.

And what wonderful loot it is!

When you acquire loot in The Witch and the Hundred Knight, it won’t immediately go to your inventory. Rather it will go into Hundred Knight’s stomach, and only becomes available once you return to base. When you die, or if you leave the level via any means that isn’t a pillar, you will lose most or all of your items. You may also lose your experience. To make matters worse, the camera often gets blocked by the environment. Awnings, buildings, trees, they all get in the way, obstructing your view of the game. This means you need to waste time running away to lead enemies to an area where you can actually see what’s going on. That the vast majority of my game overs happened because of the countdown than because of my own lack of skill is immensely frustrating.

There is a game happening under all that

It is a shame, because I found to be the story of The Witch and the Hundred Knight almost worth the slog of its gameplay. Metallia herself is a fun, fleshed out character who (despite being irreversibly evil) is fun and endearing enough to get the player to engage in its story. The side characters are well rounded, the antagonists hypocritical and dastardly. The tone is generally playful and silly, but can also delve into some very dark areas at the drop of a hat. The dark and sad parts hit hard, but the game also knows to dole it out in small enough doses that the overall tone is playful even if things get very, very dark at times. It is not a marvel of writing, but it is silly and interesting enough that it made me want to see what will happen next, and had me wondering how it will all end. Be it not for the story, I would have probably dropped it a while ago.

The Revival Edition does have some additional content. Specifically, it has a gigantic dungeon that you advance through at the same pace as you advance through the main story line. This dungeon happens in a parallel time line, and features different version of the same characters that appear in the main story line. Despite the fact that it is at its core the same type of game, it can be a lot of fun to see the alternate versions of the characters. You also get to play as Metallia herself after filling up a meter. This is a lot of fun, and the developers really made an effort to make her play different from Hundred Knight. Sadly, the time you have as her is severely limited, and it is a feature only in this dungeon, which is a waste.

Playing as Metallia can be a treat

The Witch and the Hundred Knight has personality and a fun story in spades. If the rest of the game matched the quality of this, it would be one of the my favorite games of the year so far. Unfortunately, the bulk of the is the combat and exploration, and that is just not up to par. The combat is too shallow to be interesting, and that makes any challenge come from the contradictory game design rather than from any genuine difficulty. If the story sounds intriguing to you and you think you may be able to put up with the gameplay, I’d recommend waiting until its on sale to pick this up. It is simply not worth full price.

This review was performed on code provided by the publisher.

Tye witch and the hundrex knight metallia

She possessed unmatched strength and fearless determination, making her one of the most revered knights in the Hundrex order. One fateful day, a sinister force began to spread across Eldoria. Dark creatures roamed the forests, and chaos ensued in the once peaceful land. The people of Eldoria lived in fear, and their hope was fading rapidly. In order to combat this evil, the Hundrex knights were called upon to unite and save their kingdom. News of the impending battle reached Tye, who felt a deep sense of responsibility to aid her beloved land. She knew that her powers could be instrumental in defeating the darkness that loomed over Eldoria. Tye sought out the Hundrex knights and offered her assistance. Metallia, along with the other knights, was skeptical of Tye's intentions at first. They had heard tales of witches using their powers for personal gain and wreaking havoc upon innocent lives. However, Tye's genuine compassion and earnest desire to help convinced them otherwise. Metallia saw the flicker of truth in Tye's enchanting eyes, and could sense the immense strength radiating from her. With Tye's guidance and bewitching powers, the knights embarked on a treacherous journey to combat the darkness that threatened their kingdom. Tye used her magic to create protective shields and heal the wounded, while Metallia and her fellow knights fought bravely against the malevolent creatures that plagued Eldoria. Through countless battles and sacrifices, the combined forces of Tye and the Hundrex knights managed to push back the evil. Eldoria was restored to its peaceful and prosperous state, thanks to the unstoppable alliance between Tye and Metallia. The tale of Tye the witch and the Hundrex knight Metallia became a legend in Eldoria. Their story served as a reminder that true strength lies not only in physical prowess, but also in compassion, unity, and the ability to recognize the goodness in others. Tye and Metallia's partnership taught the people of Eldoria the power of trust and the strength that can arise when different forces join together for a common cause..

Reviews for "The Tye Witch's Intriguing Backstory in 'The Hundredex Knight Metallia"

1. John - ★☆☆☆☆
I found "The Witch and the Hundred Knight Metallia" to be a complete disappointment. The storyline was confusing and the characters were poorly developed. The game's controls were clunky and frustrating, making it difficult to enjoy the gameplay. The graphics were subpar as well, failing to create an immersive and visually appealing gaming experience. Overall, this game did not live up to its hype and I would not recommend it to others.
2. Jennifer - ★★☆☆☆
"The Witch and the Hundred Knight Metallia" had potential, but it fell short in several aspects. The gameplay mechanics were repetitive and lacked depth, making it monotonous and boring after a short while. The character development was shallow, and I couldn't connect with any of the characters. The voice acting felt forced and unnatural, further detracting from the overall experience. While the concept of the game seemed interesting, the execution left much to be desired, leaving me disappointed and unsatisfied.
3. Michael - ★☆☆☆☆
I cannot express enough how much I disliked "The Witch and the Hundred Knight Metallia." The game lacked coherence and seemed to jump from one random event to another without any clear direction. The controls were unresponsive and the camera angles were frustrating to deal with. Additionally, the graphics were outdated, giving the game an overall unpolished and unfinished look. Save your money and invest it in a game that offers a better gaming experience.

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