The Witch's Legacy: How 'The Wizard of Oz' Shaped Pop Culture

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The Wizard of Oz is a beloved children's novel written by L. Frank Baum in 1900. It tells the story of Dorothy, a young girl from Kansas, who is carried away by a tornado to a magical land called Oz. In Oz, Dorothy embarks on a journey to find the Wizard, who she believes can help her return home. One of the most iconic characters in The Wizard of Oz is the Wicked Witch of the West. She is the primary antagonist of the story and is known for her green complexion, black hat, and broomstick.


Unmarked Spoilers ahead!

How They Got Here makes this even worse even if Azura hadn t been betrayed by Mina, she would ve returned to Earth not only a Stranger in a Familiar Land, but one whose talent in magic would get her executed due to coming back during the 1600s. The Unfettered To Azura, there are no moral lines she won t cross to get what she wants, being corrupting children into becoming witches and replacing them with changelings, or enslaving a Heinz Hybrid she created to ensure they won t hurt her family.

The good witch azura bpok

She is the primary antagonist of the story and is known for her green complexion, black hat, and broomstick. The Witch is portrayed as a menacing and evil character, constantly trying to prevent Dorothy from reaching the Wizard. The Witch of the West is motivated by her desire to obtain Dorothy's magical silver slippers, which have the power to grant their wearer any wish.

Characters / Infinity Train Boiling Point Azura The Good Witch

The main character of a book series that is well known in both Earth and the Boiling Isles.

Eventually, in Chapter 25, it turns out she was Real After All, and had a very big role in how things came to be on the Isles.

Unmarked Spoilers ahead!

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  • 10-Minute Retirement: Once she found herself stranded on Earth and got enough of humanity, Azura took on a new name and went isn't hiding for several centuries, leaving behind Emperor Belos to rule in her stead.
  • 13 Is Unlucky: Her 13th attempt at the Day of Unity is ultimately the one where she loses.
  • Abomination Accusation Attack: She was called anything from a witch to even a fiend when she returned to the 1600s Earth.
  • Abusive Precursors: While more of the neglectful kind early in the story, she evolves into this by Act 3, not only treating the witches like toys at best and vermin at worst, but being willing to use them as stepping stones to get what she wants without a hint of remorse.
  • Action Girl: If the real Azura was anything like her book counterpart, then she was a very capable fighter. You need to look no further than the fact she created the Boiling Isles. This becomes confirmed during the Day of Unity, where Azura takes matters into her own hands and becomes the most dangerous enemy the heroes have ever faced.
  • Accuser of the Brethren: Azura doesn't care if you're sorry for wronging her or not. If you slight her or her descendants, you'll be punished at best, killed at worst.
  • Adaptational Abomination: Canon!Azura is simply a fictional, powerful witch. This Azura is practically a Humanoid Abomination who's so far above everybody else in terms of power that the only reason the heroes even win is because she barely even tries.
  • Adaptational Badass: Canon Azura's only a fictional character as of this writing, but at most, she's shown using a Boom Stick and little magic. Compare that to this Azura, who can outright warp reality with a snap of her fingers.
  • Adaptational Jerkass: She's a lot more indifferent and apathetic to someone's suffering in this version, when her canon version's an All-Loving Heroine.
  • Adaptation Origin Connection: In canon, while her book series is famous in both Earth and the Boiling Isles, the only characters who are actively shown to read it are Luz and Amity, and only Luz does so publicly. In here, she's got connections with at least three more characters:
    • With Boscha, she's not only her godmother, but is effectively the reason why she's so powerful, since she grabbed the weak baby Boscha used to be and merged it with the Golden Salamander to create a Heinz Hybrid.
    • With Skara, she's not only confirmed to be another fan of her series, but The Origin Story Car reveals she's actually a descendant of her.
    • Finally, with Willow, she's the woman who came to pick Boscha back when they were younger.
    • "How They Got Here" makes this even worse: even if Azura hadn't been betrayed by Mina, she would've returned to Earth not only a Stranger in a Familiar Land, but one whose talent in magic would get her executed due to coming back during the 1600s.
    • When Ars Goetia gets destroyed, they ask Azura for forgiveness. Whether this means that Azura was a former Passenger of the Train, or that she created the book and its data was copied, or even if the Azura who made them is the same as this Azura, is unclear.
    • First and foremost, there's Boscha, as she's not only the one responsible for her. Unique genetic makeup, but also effectively had her enslaved with nary a shred of guilt.
    • She's also this to Skara, her own descendant, after the above enslavement of Boscha, especially since Azura tried to justify it by claiming she did it for her.
    • Amity is this by proxy, since Mina's betrayal means that she has a pretty big beef with her family.
    • After not only making her witness the brutality she was subjected to, but also enslaving her while making her intentions clear, it's safe to say we can add Luz to the list.
    • This only gets further emphasized come The Origin Story Car: not only was she strong enough to knock out a Golden Salamander, which is the strongest of the Salamanders, but also manage to merge it with a weak Human-Witch hybrid to create the Heinz Hybrid that would become Boscha, on top of casting a Glamour on her to make her look like an ordinary Witch without leaving any trace of it.
    • Whatever you do, don't hinder the Day of Unity in any way, shape, or form. Luz doing this by destroying the portal door got her on Azura's bad side.
    • She also crushes Boscha's Salamander eye with her bare hands, the eye itself having been both implied and showed to be nigh-indestructible earlier in the story.
    • She made a deal with the Titans to become immortal so she could find a way to prevent magic from vanishing for good, with the caveat that she would die once the Day of Unity came to pass. It never seemed to occur to her that this meant she'd never be able to die at all if something went wrong, which it did.
    • After being tricked by Mina, Azura, alongside Hecate, went straight into wiping out the Titans, without considering the fact that they might've also been destroying the only way to undo Azura's deal.
    • Azura gave life to her staff to create Emperor Belos so he could execute the Day of Unity on her behalf, instead of doing it herself. End result: Emperor Belos apparently tries and fails 12 times, prompting Azura to finally get involved.
    • For whatever reason, Azura runs Reality Check Camp to convert the campers into witches and replace them with changelings when their parents take them back. She never seems to consider what will happen if the changelings fail to perfectly imitate those they replace, or if the parents are smart enough to see right through the disguise, like Camilla did.
    • The Exile: Mina Blight exiled her to the Human Realm before she could complete the Day of Unity. Nowadays, though, it's clear she's mostly there by choice, since she could just return to the Isles whenever she wanted to lay waste on her enemies, but would rather let her minions do it instead.
    • Ear Notch: When she shows Boscha the moment where she defeated the Golden Salamander, past Azura removes her hood to reveal parts of her ears have been ripped off.
    • Et Tu, Brute?: Mina betrayed her by banishing her to the Human Realm just as the original Day of Unity was about to begin.
      • She gets this reaction again when Skara not only teams up with the resistance to defeat her, but even calls her out on her plan to merge the worlds.
      • The latter part gets fully explained in "The Origin Story Car", where it's revealed Azura not only had Boscha's parents mate in order to see if Witches and Humans could reproduce, only to be disappointed when the end result, Boscha, turned out to be weaker and less stable than expected. She then killed a Golden Salamander and merged that with the baby to create the being that would become Boscha. And then she had her enslaved because she believed that a being of such power wouldn't listen to her family.
      • She treats the revelation that she created Boscha as a Human-Witch-Salamander thing like it was no big deal, and then continues to explain all the horrible things she did to her with nary a hint of care or regret.
      • "How They Got Here" finally reveals most of it: Azura was an inhabitant of the Human Realm back when magic was still around, but she was born near its end, so she went to the Demon Realm to find a way to preserve the magic any way she could. Then she made a deal with the Titans, got betrayed by Mina, and the rest is history.
      • Necromancer: Once she gets pissed off at the Boiling Isles' resistance, she uses her staff to raise an army of the dead to use against said resistance.
      • Neck Snap: On the receiving end of one when she was hanged during the 1600s. Naturally, it didn't work.
      • Neglectful Precursors: She existed before the rest of Witchkind, and created the glyphs and magic system that they use nowadays before she was betrayed by Mina and exiled to the Human Realm. However, given the Stronger with Age nature of her deal, Azura could've easily returned to the Boiling Isles once she got strong enough, but decided to stay on Earth instead.
      • Neutral No Longer: While initially content to stay put on Earth, once Emperor Belos reveals he's ready to execute the Day of Unity for the thirteenth time, Azura decides to return to the Boiling Isles to ensure that time it comes to fruition.
      • Not Afraid to Die: If anything, she's desperate to die. She doesn't really bother defending herself until she gets angry because she knows she'll just heal the damage, and of course, the Day of Unity is the only thing that can kill her, and she's determined to have it come to fruition.
      • No Body Left Behind: She succumbs to this once the Day of Unity is completed, which has her reduced to dust that's then swept in the wind.
      • Nothing Is Scarier: While we're told what happened to Azura and how she recovered from being burned, hanged, and beheaded, how she recovered from being crushed is apparently so horrible we're just told it was bad.
      • Nothing Left to Do but Die: What her plan basically amounts to; she's cursed to live until the Day of Unity comes to fruition, and by the time she makes her debut proper, she has seen everything the world has to offer. It just so happens that she desires to do this in a way that lets her get payback to humanity for everything they've done to her.
      • No-Sell: She blows her brains out with a magigun and acts more like she just got tickled, even laughing as she regenerates the damage.
      • Not-So-Well-Intentioned Extremist: She decides to get involved in the 13th attempt to execute the Day of Unity, not because she actually cares about the Demon and Human Realms becoming one, but because it's the only way she'll die and she's utterly sick of living.
      • Off with His Head!: One of the many ways people tried to kill her in the 1600s was by beheading. Given the nature of her immortality, it didn't work.
      • The Omniscient: She believes herself to be all-knowing, and if you value your life, you won't even imply otherwise in her presence.
      • Orcus on His Throne: She's more than happy to just stay put on Earth, despite there being no real reason for why she can't just return to the Boiling Isles and lay waste on everyone.
      • Older Is Better: She's not only ancient, but also the most powerful spellcaster in the entire story, being able to casually alter reality with a snap of her fingers.
      • Older Than They Look: While Azura's age isn't known, the fact she's a woman would lead you to believe she's probably on her 20s or 30s. However, she's much older than that, having existed alongside the Titans and predated the creation of the Boiling Isles.
      • Obviously Evil: Invoked; when she goes to the Boiling Isles, Azura decided to act like a generic supervillain to get a chance from the "complex" villains back on Earth, and it shows: Red and black outfit? Check. A desire for revenge? Check. Complete disregard for those beneath her, including her descendants? Check.
      • Physical God: She's a magical woman who gets Stronger with Age, and by the time we meet her in person she's not only strong enough to survive blowing her brains out, but barely react as she heals the injury like it was nothing.
      • Pointy Ears: "How They Got Here" reveals that she had these when she was younger. Luz tries to guess that this means she's a Witch, but Azura just cheekily reminds her that she existed before Witchkind.
      • Powerful and Helpless: When she returned to the Earth in 1600s, it's safe to say Azura was stronger than anything the humans at the time could deal with. However, between the mass hysteria at the time, the panic of being betrayed, and her inability to use magic without digging herself deeper, Azura could do absolutely nothing in the 1600s to get the magic back, or the Day of Unity back underway.
      • Precursors: She predated the Boiling Isles, and was the one who created both the glyphs, and the magic system that governs it, making her this to the present day Witchkind.
      • Present Absence: She's nowhere to be found in the present day, but her influence still lives on in the Azura books. Eventually, it's revealed she's been trapped in the Human Realm all this time.
      • Precursor Killers: She, along with Hecate, wiped out the titans. A decision that soon came to bite her.
      • Purpose-Driven Immortality: As part of her deal with the titans, Azura was given immortality so she could both create the magic system, and create a gateway to the Human Realm. This would last until the expected Day of Unity, but Mina threw a wrench in those plans.
      • Put Them All Out of My Misery: Azura blames Mina and 1600s humanity for sabotaging the Day of Unity and refusing to listen to her respectively, so she decides to make their descendants pay as compensation before she does the Day of Unity herself.
      • Real After All: As Emira reveals, and The Unauthorized History of the Boiling Isles confirms, Azura was a real person a long time ago, and the one who created the Boiling Isles.
      • Really 700 Years Old: Azura's only said to look like a woman, with no indication of how old she's supposed to be, but she's been around since before the Titans were wiped out by her.
      • Reality Warper: She has been alive for so long that her magical prowess has evolved to the point she can manipulate reality itself with just a snap of her fingers.
      • Red and Black and Evil All Over: She dons a red and black version of her normal dress when she returns to the Boiling Isles, ready to being the Day of Unity to fruition.
      • Red Baron: "The Good Witch." Although admittedly, the title is quite misleading nowadays.
      • Red Eyes, Take Warning: Her eyes glow red when she asks Luz where she kept the piece she chipped off from Belos' mask.
      • Sdrawkcab Alias: While disguised as a human, she goes by the name of Mai Aruza.
      • Slavery Is a Special Kind of Evil: The Reveal that she had Boscha, a newborn at the time, branded with a servitude glyph so she'd become a servant of the Brae family, has any and all pretense that Azura might be good deep down evaporated, with everybody looking shocked at the revelation. Notably, when Alador tried to argue why this was a Necessary Evil, it's more to justify why Persephone would go along with it, rather than why Azura insisted it had to be done.
      • The Sociopath: She has an astonishingLack of Empathy to just about anybody she interacts with, her attempts to try emulate human emotion always comes across as unnerving, she gets bored easily and is generally apathetic to everything, and she's perfectly willing to corrupt children into witches and enslave a newborn with nary a hint of guilt or remorse.
      • Soft-Spoken Sadist: When Boscha asks Azura if she's enjoying the pain she's giving everyone, Azura just confirms it with a smile before crushing her eye, all while never raising her voice.
      • Story-Breaker Power: Her literal centuries of accumulated knowledge, couple with her Purpose-Driven Immortality and Stronger with Age nature, makes it so that Azura could easily kill everything and everyone with little effort if she actually bothered to do something. Fortunately for everyone, she seems content to stay put in Earth. For now.
      • Shadow Dictator: Belos is taking orders from her, making her the true ruler of the Boiling Isles, but nobody knows she exists beyond being the main character of a popular book series.
      • Shrouded in Myth: The most we know about her comes from her book series, and given how fantastical they are, there's a good chance of them being either accurate, exagerattions, or outright fictional.
      • Stranger in a Familiar Land: She was born back when the Earth was still a literal magical world, and left in order to find a way to keep the magic from vanishing forever. By the time she "returned" to Earth, not only were things vastly different from what she remembered, but she returned during the worst possible time: during the time of chaos in the 1600s.
      • Stronger with Age: A fact that Mina found disturbing: the older Azura got, the stronger she became, and she believed that once she got old enough, she'd essentially become invincible. Cue the Et Tu, Brute? moment and several centuries later.
      • Supernatural Gold Eyes: Gains these after dealing with the coven heads, alongside black sclera.
      • They Look Just Like Everyone Else!: In terms of physical looks, she looks highly similar to a human. In terms of morality and power, though.
      • The Unfettered: To Azura, there are no moral lines she won't cross to get what she wants, being corrupting children into becoming witches and replacing them with changelings, or enslaving a Heinz Hybridshe created to ensure they won't hurt her family.
      • The Unsmile: The smile she flashes while looking at a miniature reconstruction of Reality Check Camp is said to be unnerving.
      • Un-person: The only Azura the populace of the Isles know about is the one from the book series, with nary a mention nor hint as to the existence of the real one.
      • Villains Blend in Better: She integrated herself into human society for centuries after surviving the Cement Shoes, and managed to stay Hidden in Plain Sight until the present day.
      • Villain Teleportation: Her ridiculous powerset includes teleportation, which she demonstrates when she finds Boscha's stral projection on the throne room.
      • Voice Changeling: She changes her voice to perfectly mimic Luz's when her mother wants to talk to her.
      • Wrong Context Magic: Even ignoring the fact she came from a time when magic as we know didn't even exist, none of her magics uses the circles of glyphs: instead she just snaps her fingers or does something else.
      • Was Once a Man: Presumably in her case, definitely in the case of her campers, who she's been transforming into witches for some unknown reason.
      • Walking Spoiler: Finding out the Azura books we've seen a few times before are more than just gags is just one of the many spoilers she brings.
      • We Have Ways of Making You Talk: Subverted. Azura only goes si far enough as to say the trope name before confessing to Luz that she has no interest in torturing her further.
      • Well-Intentioned Extremist: She went through some pretty extreme lengths in the past, but this was all to ensure the magic wouldn't vanish from the Human Realm, and then to ensure both that and the Demon Realm could coexist. Unfortunately, things changed in the centuries to come.
      • Who Wants to Live Forever?: Whether she thought that Living Forever Is Awesome applied or not, it's definitely not the case right nowadays, with Azura wishing to execute the Day of Unity so she can finally rest in peace.
      • A Wizard Did It: She's the wizard in this case, the same chapter we discover she's Real After All also reveals she had an extensive role in creating the magic system, meaning anything related to glyphs and spells can be mostly traced back to her.
      • Wizards Live Longer: She's a magic user from the times when the Titans used magic, who created the magic system that the Boiling Isles use, and is on a level beyond everyone else. She doesn't look like it, though.
      • Willfully Weak: Given the Stronger with Age nature of her deal with the titans, she's easily the most powerful entity on Earth, and yet she only uses a fraction of that power in order to bide her time until the Day of Unity comes.
        • Come the Day of Unity proper, and despite her insane powersuit and army, she still ultimately only uses the bare minimum of her power to fight the heroes. This eventually leads to her defeat, as she gives the heroes just enough time to complete the Day of Unity on their terms.
        • While she boasts she wasn't the one who did it, the fact she was perfectly willing to have Boscha, a literal newborn, enslaved to her family's will speaks volumes of how far she's willing to go.
        The Good Witch Azura is a series of fantasy novels that appears frequently in The Owl House. Written by Mildred Featherwhyle, the series is about a good witch named Azura, who fights for peace across magical lands. Currently, five volumes are known to exist along with a number of movies.
        Wizard of oz witch of the west

        Throughout the story, she sends her trusted followers, the Winged Monkeys, to capture Dorothy and retrieve the slippers. Despite her wicked ways, the Witch of the West is not without vulnerabilities. She is vulnerable to water and is ultimately defeated when Dorothy throws a bucket of water on her during their final encounter. This results in the Witch melting away completely, allowing Dorothy and her friends to successfully retrieve the broomstick the Witch had kept as a trophy and bring it back to the Wizard. The character of the Witch of the West is often interpreted as a symbol of evil and represents the challenges and villains that the protagonist, Dorothy, must overcome in her journey. Although she is a formidable foe, Dorothy and her companions are able to defeat her through strength, bravery, and resourcefulness. The Wicked Witch of the West has become an iconic and recognizable figure in popular culture, with her distinctive appearance and evil persona. She has been portrayed in various adaptations of The Wizard of Oz, including the famous 1939 film adaptation starring Margaret Hamilton. Throughout the years, the character of the Witch of the West has continued to captivate audiences and remains an integral part of The Wizard of Oz story..

        Reviews for "The Wicked Witch's Mark: Symbolism of the Ruby Slippers"

        1. John Smith - 2/5 - I was really excited to see the "Wizard of Oz Witch of the West" as I'm a huge fan of the original story. However, I was disappointed by this adaptation. The acting was lackluster, and the sets were cheap and unconvincing. The storyline felt rushed and disjointed, making it difficult to follow. Overall, I didn't find this production to be captivating or enjoyable.
        2. Emily Thompson - 1/5 - I've always loved the story of the Wizard of Oz, so I was thrilled to attend "Wizard of Oz Witch of the West." Unfortunately, it was a huge letdown. The acting was terrible, with wooden performances that lacked emotion. The costumes and makeup were equally underwhelming, failing to capture the whimsical and magical essence of the original characters. I wouldn't recommend this production to anyone looking for an enjoyable theater experience.
        3. Michael Johnson - 2/5 - As a fan of the original "Wizard of Oz," I was excited to see a new take on the story with "Wizard of Oz Witch of the West." However, I found the reinterpretation to be uninspired and lackluster. The dialogue felt forced and unnatural, and the actors seemed disengaged from their characters. The set design was minimalistic, which could have worked, but it ended up feeling dull and uninteresting. Overall, I was disappointed by this production, and it didn't live up to my expectations.

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