Unleashing the Power of Legendary Pixellmon on Curse Forge

By admin

Pixelmon Curse Forge is a popular modpack available on the Curse Forge platform. It combines the elements of both the famous game Minecraft and the Pokémon franchise. Developed by the Pixelmon Team, this modpack aims to bring the exciting world of Pokémon into the blocky universe of Minecraft. With Pixelmon Curse Forge, players can embark on an adventure like no other. They can explore the vast landscapes, encounter wild Pokémon, and capture them using Poké Balls. These captured Pokémon can then be trained and battled against other trainers or even wild Pokémon.


By SkyAsa2256

Fixed missing recipes for Stripped Ultra Jungle Log, Stripped Ultra Gingko Log, and Stripped Ultra Elm Log failing to create planks when placed in the crafting table. Changed the StorageProxy and StorageManager to return CompletableFuture on the default methods as the loading of the player data now defers to the Scheduler s thread.

Pixellmon curse forge

These captured Pokémon can then be trained and battled against other trainers or even wild Pokémon. The modpack features more than 800 Pokémon species, each with its own unique abilities and characteristics. From the charming Pikachu to the legendary Mewtwo, players can encounter and collect their favorite Pokémon, just like in the original games.

Pixellmon curse forge

By Rasgnarok

  • The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.
  • The minimum Forge version for this update is 48.0.22 and is required for a Pixelmon client to run.
  • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.
  • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.
  • Added a "logical NOT" spec, now allowing to do 'random legendary !mew' to get a random legendary that is not Mew.
  • Adds Legend Plate to summoned Arceus.
  • Adds Mirror Herb, Legend Plate, and Blank Plate.
  • Adds new particles to the vanilla particle system:
    • '/particle pixelmon:cyclone 1.0 255 255 255 255 255 ~ ~ ~
    • '/particle pixelmon:shiny 0.5 60 255 215 0 255 ~ ~ ~'
    • '/particle pixelmon:flame_particle 2 255 255 255 ~ ~ ~'
    • '/particle pixelmon:shadow 1.0 255 255 255 255 255 ~ ~ ~'
    • '/particle pixelmon:]blue_magic 1.0 255 255 255 255 255 ~ ~ ~'
    • '/particle pixelmon:yellow_magic 1.0 255 255 255 255 255 ~ ~ ~'
    • '/particle pixelmon:sling_ring 1.0 255 255 255 255 255 ~ ~ ~'
    • Updated to Minecraft 1.20.2.
    • Made Stench, White Smoke, and Quick Feet reduce spawns around the player.
    • Changes circling orbs on chalice to fit 18 plates.
    • Suggestions Fixed ore sense not recognizing deepslate ores and updated the shapes for the new 1.20 ore shapes.
    • Fixed the party overlay GUI not having a transparent background.
    • Fixed dens not being affected by gravity.
    • Fixed dens not sinking in water.
    • Fixed wishing peices not being able to be thrown into dens.
    • Fixed the `random` spec not working with entity requirements such as bosses with pokespawn command.
    • Fixed bosses, and pokemon with shaders applied, causing player disconnects/crashes.
    • Fixed the player's party not overflowing into their PC correctly.
    • Fixed player's daycare not storing correctly.
    • Fixed async entity creation causing arclight crash.
    • Fixed NPC parties not loading in world generation, and structures.
    • Fixed random spec only giving/spawning Bulbasaur.
    • Fixed EggHatchEvent firing twice.
    • 21119 Fixed catching a shiny pokemon causing a crash.
    • 20979 Fixed arc chalice not functioning at all.
    • 20894 Fixed particles (shiny, and battle) not rendering properly.
    • 21068 Fixed essence jars not rendering on "Fabulous!" graphics.
    • Fixed legendary bird orbs not showing progress.
    • Fixed giving held items when in creative not working.
    • 20879 Fixed items not rendering on the player's head for non-slim (Steve) skins
    • Fixed double battles (and any battle with rules) causing the client to be kicked.
    • 20948 Fixed bosses not dropping items after the first pokemon faints.
    • Fixed pokemon entities not appearing in the world after a party member faints.
    • Fixed not specifying args after '/pokekill' not working.
    • 20905 Fixed switch moves, such as Volt Switch, not dealing any damage to the target.
    • Fixes moves continuing to be treated as Z-moves after being used.
    • Updated Ukrainian translation.
    • Updated Korean translation.
    • Updated Traditional Chinese translation.
    • Prevent deadlocking the default storage executor service by adding additional threads.
    • Made the 'clearAll' method clear loading cache, and cancel running tasks.
    • Changed Ribbons to create using Pokemon object rather than Pixelmon entity (this was causing crashes on hybrids).
    • Changed error for 'Specification#matches' to be understandable when giving an invalid object type to the method.

    04 Oct 2023

    9.2.3

    By Rasgnarok

    • The Java requirement for 1.20.1 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE.
    • The minimum Forge version for this update is 47.1.46 and is required for a Pixelmon client to run.
    • Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.
    • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.
    • Added Paldean TMs: TM172, TM173, TM174, TM175, TM176, TM177, TM178, TM179, TM180, TM181, TM182, TM183, TM184, TM185, TM186, TM187, TM188, TM189, TM190, TM191, TM192, TM193, TM194, TM195, TM196, TM197, TM198, TM199, TM200 and TM201.
    • Added shader support.
    • Added normal map support. An example of this change can be found on IronLeaves' asset folder and species json.
    • Added fresnel shader support.
    • Added error messages to commands using invalid or error-filled Pokémon specs.
    • Added Minds Eye ability.
    • Added Toxic Chain ability.
    • Added Hospitality ability.
    • Added the Steel Gym Town to the Savanna biome.
    • Added Steel Gym structure.
    • Added Steel Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.
    • Added Steel Gym Trainers to Steel Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.
    • Added Nullscape spawning support.
    • Added Incendium spawning support.
    • Modified Mailbox and Letterbox block bound boxes to a smaller size than a full block.
    • Modified Pokémon Bosses to now use fresnel shader rendering.
    • Modified evolution animations effects to now use fresnel shader rendering.
    • Modified Gigantamax and Dynamax animations effects to now use fresnel shader rendering.
    • Changed all test based commands to return 1 when successful and 0 when failing, including `/comptest` `/spectest` and `/poketest`.
    • Gastly, Haunter, Shuppet, Misdreavus, and Dreepy are now mob replacements for Minecraft's Vex.
    • Fixed Pokemon not spawning below Y-level 0.
    • 21004 Fixed the move skill descriptions sometimes showing up behind the selection wheel.
    • Fixed the mystery box rendering at weird positions
    • 20850 Fixed the Move Relearner's moves rendering invisible on opening UI.
    • 20879 Fixed certain items not showing in the player's hand.
    • 20824 Fixed player name and resource pack-textured NPCs displaying as a missing texture.
    • 20976 Fixed the raid end victory screen UI.
    • 20940 Fixed client crash when breaking Pixelmon's Pokédisplay block.
    • Fixed raids sometimes lasting more than 10 turns
    • Removed duplicate acitvation text from Fillet away
    • 20249 Fixed Clodsire not breeding into Paldean Wooper
    • 20249 Fixed Tauros inheriting its Paldean status based on breeding forms.
    • Fixes the boss rate not working in the Pixelmon spawner block.
    • Fixed Meltan double-eating iron nuggets.
    • 2062920149 Fixed Pokémon other than Magikarp not spawning with JUMP palettes.
    • Fixed JUMP palettes overriding shiny palettes.
    • Fixed the Trade Machine screen repeating endlessly the lever click sound when hovering over the Pokémon selection UI.
    • 20887 Fixed the Trade Machine screen buttons not working.
    • Fixed the Pokémon Egg not launching players in singleplayer worlds if stepped or fallen on.
    • 20490 Fixed Necrozma losing fused Solgaleo/Lunala respectively.
    • 20648 Fixed Mega-evolutions losing their ability on mega-evolving.
    • Fixed evolved forms persisting after battle end.
    • 20987 Fixed item duplication bug with Pokébags.
    • Fixed the Move Relearner not including egg moves in its movelist.
    • 20947 Fixed lures being unplaceable in their inventory slot when in survival mode.
    • 20965 Fixed Street Lights failing to produce light.
    • Fixed Pokémon not spawning in underground caves appropriately.
    • Fixed banners not appearing above the Ice Gym Town's PokéMart.
    • 20781 Fixed multiple hit attacks hitting an extra time once their battle effect resolved.
    • 20498 Fixed soft locks when Revival is used by other copying moves, such as Assist.
    • Fixed stat-changing items not working when equipped in battles.
    • Fixed Gigantamax Pokémon only being able to use their Gmax-move once per battle.
    • Updated Ukrainian translation.
    • Updated Spanish translation.
    • Updated Traditional Chinese translation.
    • Added the normal map property to palettes. An example of this change can be found on `1010-IronLeaves.json`.
    • PokemonStorage now implements Iterable. Allowing for it to be used in enhanced for loops.
    • PokemonStorage now has an abstract `PokemonStorage#clear()V` method which is implemented by both sub classes and will remove all Pokemon from the storage.
    • Removed the "dynamax scale" and changed it to just use the Pixelmon's scale factor.
    • Added ShaderProperties to AbstractClientEntity.
    • Changed the StorageProxy and StorageManager to return `CompletableFuture` on the default methods as the loading of the player data now defers to the Scheduler's thread.
    • Moved StorageSaveScheduler and StorageSaveAdapter out of the StorageManager and as static variables in the StorageProxy.
    • Added `StorageSaveScheduler#getExecutor` so that async execution can be done when accessing the party through the CompletableFuture interface.
    • Adds the `BoxCountCalculateEvent` with Pre and Post for changing the box count of a PC on a per-player basis.
    • Added methods to the StorageProxy and StorageManager with "Now" suffix to maintain instantaneous access to the PC/Party where applicable. Most use cases are fine to use this however, it's notable that these should not be used if attempting to load offline player data as they will hold the thread until done (as was seen with the previously implementation when players logged in). These methods have been observed taking up to 2,000ms (probably more sometimes too) when players have a significant number of boxes in their PC.
    • Added the `ParseAttempt` interface.
    • Changed the SpecificationProxy to return `ParseAttempt` when creating.

    24 Aug 2023

    9.1.7

    By SkyAsa2256

    • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.
    • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.
    • Added Rainbow Chien-Pao.
    • Added Tangela Bramblin.
    • Added Tangela Brambleghast.
    • Added Nymble.
    • Added Lokix.
    • Added Pawmi.
    • Added Pawmo.
    • Added Pawmot.
    • Added Bramblin.
    • Added Brambleghast.
    • Added Chien-Pao.
    • Added Chi-Yu.
    • Added Fillet Away move.
    • Added Order Up move.
    • Added Comeuppance move.
    • Added Spicy Extract move.
    • Added Lumina Crash move.
    • Added Jet Punch move.
    • Added Spin Out move.
    • Added Twin Beam move.
    • Added Kowtow Cleave move.
    • Added Ruination move.
    • Added Collision Course move.
    • Added Electro Drift move.
    • Added SuperEffectiveBoost move effect.
    • Added Fairy Town in Birch Forests.
    • Added Fairy Gym structure.
    • Added Fairy Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop.
    • Added Fairy Gym Trainers to Fairy Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F.
    • Added Bramblin to Arid, Mesas, and Savannas at All Times.
    • Added Tangela palette to have a chance of appearing with Tangrowth as Party Lead.
    • Added Brambleghast to Arid, Mesas, and Savannas at All Times.
    • Added Tangela palette to have a chance of appearing with Tangrowth as Party Lead.
    • Added Lokix to Savannas in the Afternoon.
    • Added Nymble to Savannas during Day. Nymble also has a chance to have a group spawn with other Nymble.
    • Added Pawmi to Taigas and Redwoods during Dawn and Day.
    • Added Pawmo to Taigas and Redwoods during Dawn and Day. Pawmo also has a chance to have a group spawn with Pawmi.
    • Added Pawmot to Taigas and Redwoods during Dawn and Day. Pawmot also has a guaranteed chance to have a group spawn with Pawmi.
    • Added Chi-Yu to Mesas, Volcano, and Volcanic Plains during Day above Y80.
    • Added Chien-Pao to Freezing Mountains during Night above Y80.
    • Wishing Pieces can be thrown or dropped into a raid den to use them, including if dropped by a chest or hopper.
    • 13425 Hatching an egg will now include its on-hatch moves on the Pokemon's move reminder list, making them available to relearn.
    • Updated Headbutt, Forage, and Rock Smash loot tables to allow loot in Ultra Space.
    • Updated Headbutt spawns to match their Standard counterparts.
    • Updated Rock Smash spawns to match their Standard counterparts.
    • 20567 Fixed Capsakid crashing a server or client when evolving with a Fire Stone.
    • Fixed biomes with zero raid star chances attempting a raid spawn regardless of the config chances.
    • Fixed raid den shadow previews appearing inside the red beam instead of in front of them.
    • Fixed Paldean TM 9 registering as Pin Missile instead of Fire Fang.
    • 18511 Fixed Zygarde Cell and Cores failing to spawn naturally in new chunks.
    • Fixed Zygarde Cell transparency failing to render properly.
    • Fixed server crash caused by throwing a Poké Ball at a Pokémon riding a Bike or Boat.
    • Fixed move application failing unless a move is used with a number, such as `move1:Bite` vs `move:Bite`.
    • Fixed move specs failing to match under specific scenarios.
    • Fixed cascading chunk loading issues when marking a chunk as needing updates while a tile is being loaded.
    • 15582 Fixed Clobbopus erroneously transforming into an alien palette when caught in a Beast Ball.
    • Fixed the Flash external move producing a dim light instead of a bright light.
    • Fixed large betterspawning config files crashing the server when used.
    • Fixed client-side error when reverting a Dynamax state.
    • 20288 Fixed Aegislash failing to switch from Shield to Blade form when using an attacking Z-Move.
    • 20286 Fixed Shattered Psyche and All-Out Pummeling calculating damage using the opponent's Defense stat when the base move is Psyshock, Psystrike or Secret Sword.
    • Fixed TCG's Brock's Vulpix Hypnotic Gaze failing to put the opponent to sleep.
    • Fixed TCG's Brock's Vulpix Fire Ring not properly applying damage to a benched Pokémon.
    • Fixed fallback move errors for Toedscool and Toedscruel when used in raid dens.
    • Updated Traditional Chinese translation.
    • Updated Simplified Chinese translation.
    • Breaking Change : Fields in RaidSpawningRegistry privatized, getters added instead.
    • Breaking Change : Renamed RaidSpawningRegistry to RaidRegistry .
    • Breaking Change : Replaced RaidSpawningRegistry::raids with RaidRegistry::getAllRaids() .
    • Breaking Change : Replaced RaidSpawnRegistry::map with RaidRegistry::getBiomeToRaids() .
    • Breaking Change : Raid registry now uses specific raid data structures instead of long nested collections.
    • Breaking Change : Added RaidRegistry.RaidCollection data structure, a collection of raids for a list of specific biomes.
    • Breaking Change : Added RaidRegistry.RaidBiomeGrouping data structure, a group of raids for a specific biome with specific raid star level weights.
    • Breaking Change : Added RaidRegistry.RaidStarGrouping data structure, a group of raids mapped to raid star levels.
    • Breaking Change : Added RaidRegistry.Raid data structure, a representation of a specific individual raid Pokémon and form, contained within the above data structures.
    • Breaking Change : Methods in raid registry events now return the base interfaces of List and Map, or a specific raid data structure, where applicable.
    • Breaking Change : RegisterRaidEvent.AddDefault#getRaid() now returns a RaidRegistry.Raid instead of a Tuple .
    • New : Added EffectBase method modifyDamage , allowing MoveEffects to modify move damage directly.

    11 Aug 2023

    9.1.6

    By Rasgnarok

    • The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run.
    • If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon.
    • Added undexable flag to use when giving Pokémon that should only be dexable.
    • Added undexable spec to check if a Pokémon is correctly dexable.
    • Added Shroodle.
    • Added Grafaiai.
    • Added Iron Leaves.
    • Added Walking Wake.
    • Added Ice Spinner move.
    • Added Make it Rain move.
    • Added Last Respects move.
    • Added Hydro Steam move.
    • Added ignoreWeather option for move effects.
    • Added StatsEffectPost move effect.
    • Added loot tables for Village Butcher, Cartographer, Desert House, Plains House, Savanna House, Shepard, Snowy House, Taiga House, Tannery and Temple.
    • Added special loot table for Random Berry.
    • Added Shroodle to Forests and Jungle on Land during Day, including group spawn chance.
    • Added Grafaiai to Jungle on Tree Top during Night, including Headbutt chance in Jungle.
    • Removed Diancie from Ultra Deep Sea.
    • Added Halloween Ivysaur to Graveyards at Night.
    • Added Cofagrigus to Ultra Desert during Night.
    • Added Runerigus to Ultra Desert during Day.
    • Moved Stakataka from Ultra Desert to Ultra Plant.
    • Moved Spirit Cresselia, Regieleki and Suicune from Ultra Space to Graveyards via Land and Manmade at Midnight.
    • Reduced permission level of /compedit and /pokeedit to 2.
    • Optimized tab completion requests, having them run off the main thread.
    • Optimized attack loading and saving during chunk calls, removing unnecessary allocation and mapping methods for better performance.
    • Optimized calculations for nearby spawn horde battles in Ultra Space's spawning system.
    • Aggressively optimized resource loading for clients, affecting startup time and resource pack load time.
    • Updated Dubwool's sprite system to support multi-colored sprites based on wool color.
    • Updated Celebi's base stats to allow for Alien palette transformation when caught using a Beast Ball.
    • Fixed missing recipes for Roserade Tea, Komala Coffee, Pinap Juice, Skitty Smoothie and Tapu Cocoa.
    • Fixed client logins into a vanilla hub failing if classes are initialized in wrongful order, causing a relog on the client.
    • Fixed unbattleable , uncatchable specs failing to apply when used in a Pixelmon spawner block.
    • 20480 Fixed the Arc Chalice consuming two plates instead of one when using with stacked plate items.
    • Fixed Skitty and Slaking drop registration.
    • 20326 Fixed broken Cloning Machines accepting a new Mew despite their broken (and unusable) state.
    • 1984720012 Fixed some instances of untranslated display of custom Pokémon names despite names or nickname being set, affecting translation as well.
    • 1797920336 Fixed Ore Sense failing to display colors, shapes or exact locations of ores seeked.
    • Fixed general config.yml referring to some ores as Minecraft blocks instead of Pixelmon ones.
    • Fixed missing recipes for Stripped Ultra Jungle Log, Stripped Ultra Gingko Log, and Stripped Ultra Elm Log failing to create planks when placed in the crafting table.
    • Fixed the Hourglass block items being placeable on the same block a player is standing.
    • Fixed inconsistent 'horde' spelling in spawning.yml .
    • 20549 Fixed undexable Pokémon appearing in several API getter methods for obtaining random Pokémon.
    • Fixed a player crashed caused while shift-clicking a Pokémon in a PC on multiplayer while said Pokémon's palette is null.
    • 20124 Fixed some statues being stuck in 'flying' mode animation.
    • Fixed missing drops for Tatsugiri and Dudunsparce.
    • 19210 Fixed sizes of Galarian Farfetch'd and Sirfetch'd compared to Kantonian Farfetch'd.
    • 20303 Fixed NPC Traders failing to successfully trade with the player, causing an error instead.
    • Fixed PokéDisplays not listing default forms properly.
    • 19874 Fixed PokéDisplays occasionally failing to revert form or palette changes accurately.
    • Fixed Legendary and Ultimate tier bosses drops failing to drop a Master Ball properly.
    • 20358 Fixed Tapu Koko, Tapu Lele, Tapu Bulu and Tapu Fini failing to correctly appear as raid spawns.
    • 20409 Fixed Psychic and Fairy type colors being reversed when used via the API.
    • 20500 Fixed the size of the update tag on PokéStop entities to prevent players from getting kicked if too large.
    • 2049520545 Fixed underground spawning, restoring non-biome-specific spawn compatibility.
    • Fixed Ultra Space portals failing to spawn.
    • 19815 Fixed incompatibility with Resourceful Bees and Pixelmon concerning the US wood blocks - now registered.
    • Fixed missing evolution items to item registry class, namely Black Augurite, Peat Block, Auspicious Armor and Malicious Armor.
    • 20504 Fixed mega bosses failing to properly select players for spawning.
    • Fixed Origin and Primal forms taking too long to transform when interacted with their respective item.
    • Fixed Meltan eating anything and everything. Silly Meltan.
    • 20612 Fixed Meltan evolution mechanic duplicating iron it was fed if total exceeded amount required.
    • Fixed NPCs being knocked back by the NPC Editor wand in an effort to delete them.
    • Fixed EXP Candies printing twice the success message in chat when used.
    • 20420 Fixed NPC Trainers throwing an error or crashing when using a non-primary language locale such as English (CA) or Spanish (Mexico).
    • Fixed Netherite Hammers not being fire resistant.
    • 1918719171 Fixed allow-vanilla-mobs config option overpopulating in Pokémon when used in conjunction with the spawn replacer datapack system.
    • Fixed Poképaste import error text log being untranslatable.
    • 20539 Fixed missing clock recipes for Light Blue Clock, Light Gray Clock, Lime Clock and Magenta Clock.
    • 20662 Fixed mispelling of BYG's Coniferous Forest Hills biome in several spawn sets.
    • 20664 Fixed invalid biomes in Skiddo's spawn set.
    • Fixed mispelling of Pixelmon's Ultra Jungle biome in Greninja's spawn set.
    • Fixed Drowned Finneon and Remoraid using invalid biomes to denominate Pixelmon's Drowned World biomes.
    • 20515 Fixed Quaxly's default spawn levels in its spawn set.
    • 20444 Fixed Galarian Darmanitan's TR moveset missing Defense Curl and Bulk Up.
    • Fixed hitboxes for Toedscool and Toedscruel.
    • Fixed Farfetch'd, Sirfetch'd and Galarian Farfetch'd stat weight.
    • 2039120594 Fixed Fake Out failing if used on any turn after Turn 1.
    • 20622 Fixed Rage Fists power boost activating by direct damage being affected by hazard entries and weather damage.
    • Fixed a player's Pokémon moving when switching into battle.
    • Fixed Triple Arrows having a wrong PP, now defaulting to 16.
    • Fixed a battle crashed caused by Laser Focus requiring an attack on the next turn.
    • 20501 Fixed flinch condition checking for battle log events instead if the Pokémon had taken their turn.
    • 20551 Fixed reserve-waiting moves such as Teleport and U-Turn locking a battle if used as the last viable Pokémon in party.
    • 20229 Fixed Darmanitan's Zen-mode failing to activate if already below half health at the start of a battle.
    • 20429 Fixed advanced AI 'cloning' a Pokémon in their party by switching back into it as if it were in reserve.
    • Fixed mega-evolving Pokémon taking damage from the opponent when using a pivot move on the same turn as the mega-evolution.
    • 20590 Fixed mega-evolving Pokémon dealing excessive damage to an opponent when mega-evolving on the same turn as the opponent's switch out.
    • 20293 Fixed Pursuit hitting twice when the Pursuit-target is no longer on the field.
    • Updated Korean translation.
    • Updated Traditional Chinese translation.
    • Updated Simplified Chinese translation.
    • Updated Spanish translation.
    • Changed the moves section of the species JSON to no longer require all sections, discarding the need for empty arrays such as "tmMoves2": [] .
    • Changed the distinct move list during startup for datapack loading for efficiency in time and memory when recomputing entity spawns or Pokémon calls for initialize methods.
    11 Aug 2023
    Pixellmon curse forge

    Pixelmon Curse Forge also introduces various new features and mechanics to enhance the gameplay experience. Players can utilize specialized items and blocks to create their own Pokémon healing centers, gyms, and even arenas for epic battles. The modpack also includes quests and challenges to engage players in exciting missions and tasks. In addition to the single-player experience, Pixelmon Curse Forge offers multiplayer functionality. Players can connect and interact with other trainers, trading Pokémon and battling against each other in thrilling PvP matches. This multiplayer aspect adds a whole new level of fun and competition to the modpack. To enjoy Pixelmon Curse Forge, players need to have the Minecraft Java Edition installed on their computers. They can then download and install the modpack through the Curse Forge launcher. The launcher automatically handles all the necessary installations and updates, making it easy for players to dive right into their Pokémon adventure. Overall, Pixelmon Curse Forge provides an immersive and captivating Pokémon experience within the Minecraft world. It allows players to fulfill their dreams of becoming a Pokémon trainer in a unique and engaging way. Whether players are new to Minecraft or long-time fans of the Pokémon franchise, Pixelmon Curse Forge offers endless hours of entertainment and excitement..

    Reviews for "Building the Perfect Pixellmon Gym on Curse Forge"

    1. Jane Doe - 2/5 - "I was really excited to try out Pixellmon curse forge, but I was disappointed with the overall experience. The game was very laggy and it frequently crashed, which made it difficult to enjoy. Additionally, the controls were clunky and not very intuitive. Overall, I was frustrated with the issues I encountered and it took away from the fun of playing the game."
    2. John Smith - 1/5 - "Pixellmon curse forge was a complete letdown for me. The graphics were outdated and the gameplay felt repetitive and boring. There was a lack of content and I quickly grew tired of the limited choices. On top of that, the community was toxic and unwelcoming. I wouldn't recommend wasting your time with this game."
    3. Sarah Thompson - 2/5 - "I had high hopes for Pixellmon curse forge, but unfortunately, it fell short of my expectations. The game lacked depth and the objectives were unclear. It felt like I was aimlessly wandering around without any purpose. The battles were also unbalanced and the difficulty spikes were frustrating. Overall, I was underwhelmed with the gameplay and would not recommend it."
    4. Michael Johnson - 2/5 - "I found Pixellmon curse forge to be a disappointment. The game mechanics were confusing and not explained well enough for a new player like me. It was difficult to figure out how to progress and what the goals of the game were. The lack of tutorials or guidance made the experience frustrating and unsatisfying. I quickly lost interest and moved on to other games."

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