Rodent Rescuers: Heroes of the Unbreakable Magic Beneath Our Feet

By admin

The unbreakable magic of the rodent is a phenomenon that has fascinated researchers and scientists for centuries. Despite their small size and seemingly simple nature, rodents possess extraordinary abilities and capabilities that have allowed them to survive and thrive in a wide range of environments. One of the most remarkable traits of rodents is their adaptability. These creatures have evolved to live in diverse habitats such as forests, deserts, mountains, and even urban areas. They are able to find food and build nests in the most challenging of conditions, showcasing their remarkable ability to adapt and overcome. Rodents also have a unique ability to reproduce at a rapid rate.

Unbreakable magic of the rodent

Rodents also have a unique ability to reproduce at a rapid rate. This has allowed them to quickly populate different areas and establish sustainable populations. Their ability to reproduce quickly is matched by their ability to survive in harsh conditions, making them incredibly resilient creatures.

Unbreakable Patches | Dark Souls 3 Wiki

Unbreakable Patches is a NPC in Dark Souls 3.

Unbreakable Patches Information

Unbreakable Patches can be found within the Cathedral of the Deep disguised as Siegward of Catarina. His spawn trigger is to open the main doors, on the left of the boss room, reload the area and then return. You MUST do this before lighting the bonfire at Rosaria's Bed Chamber. He will trick you into entering the bridge which he will then lower down to the giants. If you meet him again on the other side of that bridge in front of Rosaria's chamber, he will apologize for tricking you, and if you refuse to forgive him you'll earn the prostration gesture and a rusted coin. He will then become a vendor in that spot until he moves to Firelink Shrine.

  • If you climb up onto the rafters at the very top of the Cathedral before he tricks you to cross the bridge, he will not show by the bridge. Only cross the rafters after you have been tricked. After dropping down, he will reappear in his normal attire by the lever that raises the bridge (across from where you first met him in the Catarina armor).
  • If Patches lowers you down to the giants in the Cathedral of the Deep, he will not show up to lock you into the Firelink Shrine tower until you talk to him again on the other side of the bridge in the Cathedral.
  • If you kill the giants in the Cathedral of the Deep before talking to Patches by the bridge, he will be shocked that the giants are gone when he lowers you back down to the cathedral floor. Regardless he will still show up on the other side of the walkway by Rosaria's bedchamber.

An alternative method of meeting him (if you first lighted Rosaria's bonfire, before opening the main gate) is to buy the Tower Key and access the lift above the Firelink Shrine. He will trap you here (after you open the main gate). After escaping his trap he becomes a merchant in the upper floor of Firelink Shrine. Chose to not forgive him for a Rusted Gold Coin and to learn the gesture Prostration. After reloading the area he will be squatting down. Talk to him to learn the Patches Squat gesture.

Patches Questline

Patches can have an important effect on the questlines of NPCs Siegward of Catarina and Greirat of the Undead Settlement.

  1. He has Siegward's Armor equipped after trapping Siegward and stealing it from him. This armor is needed to save Siegward in the well outside the Cathedral of the Deep. Opening the Cathedral doors is not the trigger for Patches to have the armor, you need to actually reload the Cathedral area. You do not need to talk to Siegward in the well first.You can buy the armor from Patches or just kill him for it.
  2. When Greirat leaves on his second scavenger mission Patches will refuse to sell you any items until you tell him where Greirat has gone. If you have not yet bought the Catarina armor off of him and tell him where Greirat has gone he will save him. After killing Pontiff Sulyvahn, Patches ceases to pester you for Greirat's location. If you have bought the armor off of him and given it to Siegward in the well, Siegward will instead rescue him.
  3. After Greirat has left to scavenge in Lothric Castle, Patches will ask where he has gone. If you tell him, he will stop selling you items and will leave Firelink Shrine until you defeat a boss. He returns with a Hidden Blessing which he sells for 16,000 souls.

Notes:

  • If Siegward dies before or during the fire demon fight, Patches will not show up for the rest of the game cycle.
  • If you kill the Giant Slave before being tricked by Patches, you will get additional dialog. Patches is irritated that you killed the Giant, shames you and curses a lot.
  • Patches has a number of triggers than cause him to appear in a given area.
    • He will appear in the Cathedral of the Deep after its front door is opened and you travel away and return to the area.
    • If the Deacons of the Deep are killed or you take the shortcut to Rosaria, Patches will disappear from the cathedral. He will next appear if you go up the bell tower in Firelink Shrine and locks you in.
    • Opening the front door of the Cathedral of the Deep and then going up the bell tower in Firelink Shrine will trigger Patches' event early.
    • If you meet him at neither the cathedral or the bell tower, he will appear as a merchant after you defeat the Abyss Watchers.

    Drops

    • Souls: NG (2000), NG+ (3000), NG++ (3301), NG+3 (??), NG+6 (??), NG+9 (??)
    • Weapons: Winged Spear, Pierce Shield
    • Armor: Catarina Helm, Catarina Armor, Catarina Gauntlets, Catarina Leggings
    • Other: Horsehoof Ring & Patches' ashes

    Items Sold

    Item Quantity Souls Requirement
    Ember 4 5000 Recruit him at Firelink Shrine's tower
    Hidden Blessing 1 16000 Send Patches to Lothric Castle to look for Greirat on his third outing
    Red Bug Pellet - 1000 Recruit him at Firelink Shrine's tower
    Black Firebomb - 300 Recruit him at Firelink Shrine's tower
    Rope Black Firebomb - 300 Recruit him at Firelink Shrine's tower
    Human Pine Resin - 1500 Recruit him at Firelink Shrine's tower
    Alluring Skull - 800 Recruit him at Firelink Shrine's tower
    Rusted Coin - 200 Recruit him at Firelink Shrine's tower
    Rubbish - 200 Recruit him at Firelink Shrine's tower
    Parrying Dagger - 2000 Recruit him at Firelink Shrine's tower
    Shotel 2 4000 Recruit him at Firelink Shrine's tower
    Winged Spear - 1500 Recruit him at Firelink Shrine's tower
    Pierce Shield 1 3000 If met while posing as Siegward, he will have the shield in his inventory on next meeting, otherwise speak to Siegward in well outside Cleansing Chapel.
    Catarina Helm 1 3500 If met while posing as Siegward, he will have the helm in his inventory on next meeting, otherwise speak to Siegward in well outside Cleansing Chapel.
    Catarina Armor 1 4500 If met while posing as Siegward, he will have the armor in his inventory on next meeting, otherwise speak to Siegward in well outside Cleansing Chapel.
    Catarina Gauntlets 1 3500 If met while posing as Siegward, he will have the gauntlets in his inventory on next meeting, otherwise speak to Siegward in well outside Cleansing Chapel.
    Catarina Leggings 1 3500 If met while posing as Siegward, he will have the leggings in his inventory on next meeting, otherwise speak to Siegward in well outside Cleansing Chapel.
    Black Leather Armor - 2500 Recruit him at Firelink Shrine's tower
    Black Leather Gauntlets - 2000 Recruit him at Firelink Shrine's tower
    Black Leather Boots - 2000 Recruit him at Firelink Shrine's tower
    Poison Arrow - 120 Recruit him at Firelink Shrine's tower

    Dialogue

    First encounter (Cathedral of the Deep)

    "Well, you look reasonably sane.
    I am a knight of Catarina.
    I've managed to track down this cathedral's store of treasure.
    It's right over there, across that narrow part.
    Treasure. hmm. Always so close, yet so far.
    I'm in quite a pickle (laughs), indeed.
    Hmm. Hmm. "

    "Just hold your horses a moment.
    I know, I know, treasure is so sorely tempting.
    Hmm. Hmm. "

    Walking the bridge

    "Shame on you, you greedy guts."
    (Female: "Shame on you, you insatiable wench." - he still says greedy guts, but subtitle is different)
    (Cleric Male: "Shame on you, you rotten cleric.")
    (Cleric Female: "Shame on you, you rotten nun.")
    "Thought you could outwit an onion?
    Well, say hello to the nice giant! He adores visitors." (laughs hysterically)

    (If giant is already dead) "Huh? Where's the old giant?
    What! Where's the bloody giant?
    Just what have you done?!
    How dare you! Have you no shame!
    *****! *****! *****!"

    Second encounter (Cathedral of the Deep)

    "Oh, yes, oh, hello, I don't believe we've met?
    I'm Patches. Unbreakable Patches.
    You seem to be Unkindled.
    Do you have business with me?"

    (You know who I am) "Ahh, oh, yes, of course. It's coming back to me, now.
    Oh, I am sorry. That was my hand, as you know, but the deed, well, that was the armour's doing.
    Regrettable, truly. But behold, I'm stripped clean of that unruly attire.
    And look at you, not a scratch!
    All's well that end well, right?
    Yes, we'll be fine, I can tell, it's that rotten curse, it is, the untidy mess." (laughs)

    "Oh, ahh, yes, now, it wasn't me, but you still deserve an apology.
    Just a little trinket. Go ahead, it's yours now. (laughs)
    You should know, I'm a kind of traveling merchant.
    If you're as Unkindled as you look, you'll find plenty of good stuff."

    (No) "Of course not, we have just met, after all.
    Sorry, I've been a bit on edge. Forget I even asked. (laughs)
    Ahh, but this is your lucky day.
    I happen to be a world-renowned travelling merchant.
    If you're as Unkindled as you look, you'll find many a useful thing here."

    Third Encounter (Firelink Shrine Tower)

    (laughs) "Sorry, friend.
    Be more careful! By the gods, curiosity is going to kill you kittens.
    Some places are better left alone, you know.
    Oh, sorry, am I a tad too late? (laughs)

    "Have no fear, there's beauty in death.
    Besides, you're surrounded by ladies. Every man's dream, right?" (laughs)
    (Female: "Besides, you're amongst your own. Plenty of company, right?")
    (Cleric Male: "Besides, you're surrounded by ladies. Every rotten cleric's dream, right?")
    (Cleric Female: "Besides, you're amongst your own. Plenty of company, right?")

    "Oh, no matter, I'll look after things.
    By stripping every last trinket off your corpse.
    You're going to make some lucky customer very happy." (laughs)

    Fourth Encounter (Firelink Shrine)

    "Ah, oh, you, you're alive.
    Now, hold your horses, let's have a nice talk about this.
    I'll come clean, I did you wrong. I didn't mean it, though, not one bit.
    You get these. urges. running the business and all. Oh, and I hate myself for it, I do.
    You know what I mean? Terrible, really. But I can see you'll forgive me.
    You're alive, after all, and that's what counts, right?"

    (Forgive him) "Oh fantastic! A wily second chance!
    I knew you'd understand, I just knew it.
    The heart of a lion. A model for the rest of us. A true friend, forever."

    (Do not forgive him) "Oh, for heaven's sake, no need to jest with a face like that.
    You're still alive, and I'm here grovelling in the dirt, so to speak.
    Oh, I know! Here, a token of my sincerity. Right and proper, eh?
    We're just a couple of outcasts, let's make the best of it!" (laughs)

    After meeting Greirat

    "Ahh, I see you've met Greirat.
    The slinking rodent. But he did me a good turn back in Lothric dungeon. Doubtless I should do something about that little debt, or[well]. maybe not.
    Well, I can hardly believe he's still standing." (laughs)

    After sending Greirat to pillage

    "Hey, what happened to Greirat, anyhow?
    I haven't seen him at all lately.
    If you know where he's scurried off to, be sure and tell me.
    I need to stock up, and if he's gone and croaked, he'll have left a goldmine."

    [Don't tell him] "Right, yes, I see how it is.
    Some things can't be divulged. Even between friends.
    It comes with the territory, I know.
    But if you happen to recall any details, do be a saint.
    Do it for old Patch's botique of wonders, at least." (chuckles)

    [Talk] "Well? Happen to recall anything important?
    About where that old rat scurried off to." (chuckles)

    [Tell him he went to Irithyll] "What? Gone all the way to Irithyll, has he?
    Well, there can't be much left of that frozen sprawl.
    The old rat, he's gone off the deep end this time. "

    [Tell him he went to Lothric] "Hmph. Off to Lothric, the castle of no return.
    That old thief's lost it if he thinks he has a chance in there.
    It's not like he's new to this game, what's gotten into him?"

    [Talk] "That old thief, he's really lost it this time. "

    Returning from Lothric

    "Well, look at you. The luckiest man/lass in the world.
    I just got hold of some truly fine treasure. And for you, I'll practically give it away."

    [Leave after purchasing something] "What do you say? Brilliant stuff, eh?
    I won't ask for thanks, but I certainly deserve it."

    [Leave without purchasing something (first time after returning from Lothric only)] "What, thats the best you can do? Bloody hell! Yeah, keep those purse strings nice and tight, friend! (mutters) So tight they choke you!"

    [Purchasing Hidden Blessing at any point after returning from Lothric] "What do you say? Brilliant stuff, eh?
    I won't ask for thanks, but I certainly deserve it."

    Attacking him

    "What's happened, friend?"
    "Stop this! Stop this at once!"

    "Oi, calm down, please!"
    "*****, you heartless, good-for-nothing oaf!"

    "Gods' spit, I knew something was wrong! Well, now it's my turn. I'm Unbreakable Patches, nobody can crack me!
    Rot in Hell!"

    (You die) "Close call, blimey. "
    (You die) "Caugh 'em up, every last one of 'em." "Confess your sins."

    (He dies) "Why me? Why me?!" "What did I ever do anyway!?"

    Trivia

    • The name "Unbreakable Patches" references his reoccurring appearance in every Miyazaki directed Souls game (Bloodborne included.) In every instance Patches tricks the player into an unfortunate situation only to beg for forgiveness when you outsmart him. Previous names included "Patches the Hyena," "Trusty Patches," and "Patches the Spider."
    • When Patches takes residence in the Firelink Shrine he mentions that Greirat did him a good turn in Lothric Dungeon.
    • Patches will not sell the 'Horsehoof Ring' unless you have met the requirements and spoken to him at least once
    • Although Patches' line when he traps you in the Cathedral is listed as differing based on your gender (referring to the player either as a greedy guts or insatiable wench), and the subtitles are for the dialogue reflective of that gender, Patches will refer to you as a Greedy Guts in the vocal line regardless.
    Squirrels are a creature type. I mean, you kinda knew that, right? But chipmunks, weasels, ermines, and stoats aren’t official creature types, so take that smarty pants!
    Unbreakable magic of the rodent

    In addition to their adaptability and reproductive capabilities, rodents possess a remarkable set of physical attributes that aid in their survival. Their sharp teeth allow them to gnaw through various materials such as wood and even concrete, enabling them to create shelter and find food. They also have excellent hearing and a keen sense of smell, which helps them navigate their surroundings and avoid danger. The unbreakable magic of the rodent lies in their ability to consistently find innovative ways to survive. Whether it is by burrowing underground, climbing trees, or squeezing into tight spaces, rodents have an uncanny knack for finding solutions to the challenges they face. Their ability to continuously adapt and find creative solutions is truly awe-inspiring. Rodents are often seen as a nuisance or pest by humans, but their existence and resilience should be celebrated. They have managed to carve out a niche for themselves in a world that is constantly changing and challenging. Their unbreakable magic serves as a reminder that size and simplicity do not determine the power and potential of a creature. Rodents have defied the odds and continue to thrive, teaching us valuable lessons about adaptability, resilience, and the unbreakable spirit of nature..

    Reviews for "Rodents vs. Robots: The Unbreakable Magic of Rodent-inspired Technology"

    1. John - 1/5 stars - I found "Unbreakable magic of the rodent" to be a complete waste of time. The plot was confusing and lacked any semblance of coherence. The characters were poorly developed, and their motivations were unclear. The writing style was dull and uninspiring, making it difficult to stay engaged with the story. Overall, I was extremely disappointed with this book and would not recommend it to anyone.
    2. Sarah - 2/5 stars - "Unbreakable magic of the rodent" had an intriguing concept, but the execution fell flat for me. The pacing was slow, and the story seemed to drag on without much happening. I was constantly waiting for something exciting or interesting to occur, but it never did. The dialogue between characters was awkward and forced, and I didn't feel any connection to them. While I think the author had potential, this book was not enjoyable for me.
    3. Robert - 2/5 stars - I couldn't get into "Unbreakable magic of the rodent" at all. The language used was overly complex and pretentious, making it difficult to understand what was happening. The excessive use of metaphors and symbolism became tiresome and felt forced. The plot was convoluted and disjointed, leaving me feeling confused and disconnected from the story. Unfortunately, this book was not for me.

    Unbreakable Sleuths: Rodents and Their Role in Forensic Science

    Rodent Philosophers: Exploring the Unbreakable Magic of Rodent Intelligence