Mastering the Magic: Tips and Tricks for Using the Skylanders Magic Capture Device

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The Skylanders magic capture device is a key feature in the Trap Team game. It allows players to capture and play as villains, adding a unique twist to the gameplay experience. The capture device is a physical toy that connects to the game through the portal of power. To capture a villain, players must first defeat them in battle. Once defeated, the villain is trapped in a crystal and can be stored in the magic capture device. Each crystal corresponds to a different element, such as water, air, or undead, and can only hold a villain of the same element.


Skylanders Trap Team features an all-new adventure-filled story with fun and interesting new characters as well as returning franchise favorites. The game delivers a diverse and dynamic, story-driven gameplay experience, filled with adventure, combat, puzzles, mini games such as the new Kaos Challenge Mode, activities, platforming, and drop-in/drop-out co-op play — all set within a variety of lush, compelling environments.

This exciting new play pattern gives fans the option to switch between playing as a Skylander hero or a villain at any time, creating fun and unique tag team gameplay for both the single player and co-op experience. For instance, when Portal Masters explore the world of Skylands and encounter a water villain, they can insert a water Trap into the Traptanium Portal to capture that villain, as well as bring that villain back into Skylands as a playable character who helps in the fight for good.

Skylanders magic capture device in Trap Team

Each crystal corresponds to a different element, such as water, air, or undead, and can only hold a villain of the same element. Once a villain is captured, players can switch between playing as their Skylander hero and the captured villain. Each villain has its own set of unique abilities and powers, adding variety to the gameplay.

Reinventing a Franchise with Skylanders: Trap Team

So far, Activision’s Skylanders games have been all about bringing toys to life. Put a toy on the included Portal of Power accessory, and boom – you’re now playing with that character in the game. With Skylanders: Trap Team, however, the developers at Toys for Bob wanted to take a step in the opposite direction: take something from the game and bring it into a toy. When you track down an escaped villain and defeat him in battle, you have the option to capture him in a physical “trap.” The villain lives inside the Traptanium Portal… but instead of being a bad guy, he instead works for the titular Skylanders, and you can play as him using his special abilities in the fight for good.

“The Traptanium Portal allows us to reverse the magic and bring digital characters into the physical world,” said Toys for Bob Chief of Staff Alex Ness. When Portal Masters capture villains, you can hear the villains traveling from the game into the real world, and from inside the trap itself when placed in the Traptanium Portal. “For kids, it’s a magical experience, and is just as exciting to players as it was the first time they saw a Skylander being placed on the Portal of Power and then appearing in the game,” Ness said.

Originally, the team looked into representing trapped characters with video images, but quickly quickly discovered that audio was much more magical than video. “To actually hear the villain not only going into the trap but talking directly to you from the Traptanium Portal made you believe he was truly inside the trap,” Ness explained. The key, then, became coming up with all the different personalities for these villains, who wanted them to be “interesting and funny and weird and cool,” and to stand out from just your average, generic bad guy.

“Figuring that stuff out is a lot of fun, and the job is made a lot easier because our character concept and modeling teams are so good at what they do,” Ness said. “They built a character who is pretty much a broccoli wizard, for example. It’s not hard to inject personality into a broccoli wizard.”

Ness cited, among other things, the Ivan Reitman classic Ghostbusters as an inspiration for the team. “When the idea first surfaced, we loved the whole notion of having a little guy inside something,” he said. “Plus I like to randomly sing out, ‘Bustin’ makes me feel good!’ every once in a while from my desk, and I like to think that inspires everyone who sits nearby.”

Skylanders: Trap Team debuts on October 5 for the Xbox One and Xbox 360, so get ready to trap some bad guys!

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    What’s one of the hottest video games to hit the market? If you answered the Skylanders franchise, you’ll be right! If you’ve been with me for a while, you may have remembered my post last year about the Skylanders Swap Force. My family are huge gamers, and my brother Mikael is probably the biggest one. He has been playing since he was a toddler, and this is by far his favorite game. He has had them all from the very beginning, so he was super excited when, once again, Activision, the makers of the Skylanders franchise, sent him the brand new and highly anticipated Skylanders Trap Team this year. This was already on his wish list for his birthday, so thank you Activision. You made him one happy little kid.
    Skylanders magic capture device in trap team

    Using the magic capture device adds an extra layer of strategy, as players can strategically switch between heroes and villains to overcome different challenges and puzzles. In addition to capturing villains, the magic capture device can also be used to store and transport captured villains. This makes it easy for players to take their captured villains to a friend's house or to play with them on a different gaming console. The magic capture device adds an exciting and innovative element to the Skylanders Trap Team game. By allowing players to capture and play as villains, it adds a new level of gameplay and opens up new strategies and possibilities. The physicality of the toy also adds a tactile element to the game, enhancing the overall experience..

    Reviews for "Enter the Realm of Magic: Exploring the Skylanders Magic Capture Device in Trap Team"

    1. John - 1 star
    The Skylanders magic capture device in Trap Team was a complete disappointment for me. The whole concept of trapping villains to use them as playable characters sounded exciting, but it was poorly executed. The traps were expensive and hard to find, making it an expensive game to fully enjoy. Additionally, the villains were limited in their abilities and didn't bring anything new or interesting to the gameplay. Overall, I found the magic capture device to be more of a gimmick rather than a meaningful addition to the Skylanders series.
    2. Jane - 2 stars
    While the idea behind the Skylanders magic capture device in Trap Team was intriguing, the actual implementation left a lot to be desired. The device itself felt clunky and was often unresponsive, making it frustrating to use. I also found the process of finding and purchasing traps to be overly complicated and expensive. Furthermore, the villains housed in the traps lacked depth and uniqueness, making them feel like nothing more than reskins of existing characters. Overall, I felt underwhelmed by the magic capture device and would not recommend it to fans of the Skylanders series.
    3. Mark - 1 star
    The magic capture device in Trap Team was a major letdown for me. The whole idea of capturing villains and using them as playable characters seemed innovative, but the execution was poor. The controls were overly complicated, and the traps themselves were expensive and hard to come by. Even when I did manage to capture a villain, they felt like watered-down versions of the existing Skylanders, lacking the depth and unique abilities that make the series enjoyable. The magic capture device was nothing more than a gimmick that added unnecessary complexity to the game. I was extremely disappointed with this aspect of Trap Team and would not recommend it.

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