The Enchantment of Gilded Witch Attire: Casting a Fashion Spell

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The concept of gilded witch attire is a fascinating one, as it combines the mystical elements of witchcraft with the opulence and grandeur of gold. This unique style of dressing is centered around incorporating golden accents and embellishments into witchy ensembles, creating a look that is both enchanting and luxurious. In gilded witch attire, gold is often used to symbolize power, wealth, and transformation. It adds a touch of glamour and majesty to the overall aesthetic, elevating the traditional witch's clothing into something truly extraordinary. One of the most common ways to incorporate gold into gilded witch attire is through the use of metallic fabrics or accessories. Shimmering gold velvet or silk can be used to craft flowing gowns or capes, while golden trims, sequins, or embroidery can add intricate details and texture to the overall look.


Whether you can counterspell spell-like abilities is still stuck in errata. One place in the rule book says you can, another place says you cannot.

The hard way is to plan ahead, ready an action for a spellcaster to begin casting a spell, then when he does, you interrupt him by cating the same spell as a counterspell, or by casting Dispel Magic as a counterspell. I believe what the rules are trying to say about instantaneous spell effects is that say the wizard goes and casts fireball, and does its damage, and then it s your turn, you cannot cast dispel magic on it.

Dispel magic 3 5

Shimmering gold velvet or silk can be used to craft flowing gowns or capes, while golden trims, sequins, or embroidery can add intricate details and texture to the overall look. The use of metallic gold makeup or temporary tattoos can further enhance this enchanting style. Apart from the use of gold, other elements that are often found in gilded witch attire include rich, dark colors like deep purples, blacks, or deep reds.

Dispel Magic

School abjuration; Level antipaladin 3, bard 3, cleric/oracle 3, druid 4, inquisitor 3, magus 3, medium 3, mesmerist 3, occultist 3, paladin 3, psychic 3, shaman 3, sorcerer/wizard 3, spiritualist 3 , summoner/unchained summoner 3, witch 3; Domain magic 3; Subdomain entropy 3; Bloodline arcane 3; Elemental School void 3; Mystery spellscar 3

Casting Time 1 standard action
Components V, S

Range medium (100 ft. + 10 ft./level)
Target or Area one spellcaster, creature, or object
Duration instantaneous
Saving Throw none; Spell Resistance no

You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, or to counter another spellcaster’s spell. A dispelled spell ends as if its duration had expired. Some spells, as detailed in their descriptions, can’t be defeated by dispel magic. Dispel magic can dispel (but not counter) spell-like effects just as it does spells. The effect of a spell with an instantaneous duration can’t be dispelled, because the magical effect is already over before the dispel magic can take effect.

You choose to use dispel magic in one of two ways: a targeted dispel or a counterspell.

Targeted Dispel: One object, creature, or spell is the target of the dispel magic spell. You make one dispel check (1d20 + your caster level) and compare that to the spell with highest caster level (DC = 11 + the spell’s caster level). If successful, that spell ends. If not, compare the same result to the spell with the next highest caster level. Repeat this process until you have dispelled one spell affecting the target, or you have failed to dispel every spell.

For example, a 7th-level caster casts dispel magic, targeting a creature affected by stoneskin (caster level 12th) and fly (caster level 6th). The caster level check results in a 19. This check is not high enough to end the stoneskin (which would have required a 23 or higher), but it is high enough to end the fly (which only required a 17). Had the dispel check resulted in a 23 or higher, the stoneskin would have been dispelled, leaving the fly intact. Had the dispel check been a 16 or less, no spells would have been affected.

You can also use a targeted dispel to specifically end one spell affecting the target or one spell affecting an area (such as a wall of fire). You must name the specific spell effect to be targeted in this way. If your caster level check is equal to or higher than the DC of that spell, it ends. No other spells or effects on the target are dispelled if your check is not high enough to end the targeted effect.

If you target an object or creature that is the effect of an ongoing spell (such as a monster summoned by summon monster), you make a dispel check to end the spell that conjured the object or creature.

If the object that you target is a magic item, you make a dispel check against the item’s caster level (DC = 11 + the item’s caster level). If you succeed, all the item’s magical properties are suppressed for 1d4 rounds, after which the item recovers its magical properties. A suppressed item becomes nonmagical for the duration of the effect. An interdimensional opening (such as a bag of holding) is temporarily closed. A magic item’s physical properties are unchanged: A suppressed magic sword is still a sword (a masterwork sword, in fact). Artifacts and deities are unaffected by mortal magic such as this.

You automatically succeed on your dispel check against any spell that you cast yourself.

Counterspell: When dispel magic is used in this way, the spell targets a spellcaster and is cast as a counterspell. Unlike a true counterspell, however, dispel magic may not work; you must make a dispel check to counter the other spellcaster’s spell.

Dispel Magic, Greater

School abjuration; Level bard 5, cleric/oracle 6, druid 6, inquisitor 6, magus 6, occultist 5, psychic 6, shaman 6, sorcerer/wizard 6, spiritualist 6 , summoner/unchained summoner 5, witch 6; Domain liberation 6; Bloodline celestial 6; Elemental School void 6

Target or Area one spellcaster, creature, or object; or a 20-ft.-radius burst

This spell functions like dispel magic, except that it can end more than one spell on a target and it can be used to target multiple creatures.

You choose to use greater dispel magic in one of three ways: a targeted dispel, area dispel, or a counterspell:

Targeted Dispel: This functions as a targeted dispel magic, but it can dispel one spell for every four caster levels you possess, starting with the highest level spells and proceeding to lower level spells.

Additionally, greater dispel magic has a chance to dispel any effect that remove curse can remove, even if dispel magic can’t dispel that effect. The DC of this check is equal to the curse’s DC.

Area Dispel: When greater dispel magic is used in this way, the spell affects everything within a 20-foot-radius burst. Roll one dispel check and apply that check to each creature in the area, as if targeted by dispel magic. For each object within the area that is the target of one or more spells, apply the dispel check as with creatures. Magic items are not affected by an area dispel.

For each ongoing area or effect spell whose point of origin is within the area of the greater dispel magic spell, apply the dispel check to dispel the spell. For each ongoing spell whose area overlaps that of the greater dispel magic spell, apply the dispel check to end the effect, but only within the overlapping area.

If an object or creature that is the effect of an ongoing spell (such as a monster summoned by summon monster) is in the area, apply the dispel check to end the spell that conjured that object or creature (returning it whence it came) in addition to attempting to dispel one spell targeting the creature or object.

You may choose to automatically succeed on dispel checks against any spell that you have cast.

Counterspell: This functions as dispel magic, but you receive a +4 bonus on your dispel check to counter the other spellcaster’s spell.

Mythic

When used as a targeted dispel, this spell can end two spells affecting the target instead of just one. If the targeted dispel successfully dispels at least one spell, you heal 1d4 points of damage for every spell level of the dispelled spell. If you dispel two spells, this healing applies only to the highest-level spell dispelled. If you use this spell to counterspell, roll your dispel check twice and take the higher result.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Core Rulebook. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.

Pg 209
Dispel Magic as a Counterspell: You can usually use dispel
magic to counterspell another spell being cast without
needing to identify the spell being cast. Dispel magic doesn’t
always work as a counterspell (see the spell description).
Gilded witch attire

These hues create a striking contrast with the gold accents, further emphasizing the magical and mysterious vibe. Accessories also play a key role in gilded witch attire. Black wide-brimmed hats, adorned with golden ribbons or charms, are a staple in many witchy wardrobes. Statement jewelry, such as golden chokers, rings, or elaborate necklaces, adds a touch of regality to the overall look. Cloaks or capes, embroidered with golden symbols or patterns, can be worn to enhance the air of mystique. The gilded witch attire can be adapted to various styles and aesthetics, from gothic and medieval-inspired looks to more modern and glamorous interpretations. It is a style that allows individuals to express their own unique take on witchcraft, combining both darkness and majesty in one captivating ensemble. Overall, gilded witch attire is a captivating and visually stunning style that combines the allure of witchcraft with the opulence of gold. It is a style that allows individuals to feel empowered and regal, while also embracing their connection to the mystical world. Whether it be through the use of metallic fabrics, golden accessories, or elaborate embroidery, gilded witch attire is sure to turn heads and enchant all who encounter it..

Reviews for "Elevate Your Style with Gilded Witch Attire"

- Sarah - 2 stars - I was really disappointed with the gilded witch attire. The quality was definitely not worth the price. The fabric felt cheap and it had loose threads all over. The fit was also really awkward and unflattering. Overall, I wouldn't recommend this costume.
- Mike - 1 star - I had high hopes for the gilded witch attire, but it fell short in every way. The colors were dull and the design looked nothing like what was pictured online. The sizing was completely off, and it was impossible to find a comfortable fit. The worst part was that it started falling apart after only a couple hours of wear. Definitely not worth the money.
- Emily - 2 stars - The gilded witch attire was a major letdown for me. The stitching was poorly done, with visible uneven seams and loose threads everywhere. The costume looked cheap and the accessories were flimsy. On top of that, the size chart provided was completely inaccurate, so the costume ended up being too large. I regretted this purchase and would not recommend it to anyone.

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