The Mystique of Longwood's Magical Imports: Dispatches from the Otherworld

By admin

Magic Imports is a company that specializes in the import and distribution of various magic-related products. They have been in business for over 20 years and have built a strong reputation for providing high-quality products and excellent customer service. The company offers a wide range of magic supplies, including playing cards, props, gimmicks, and instructional DVDs. They work closely with manufacturers from around the world to ensure that they are able to offer the latest and most innovative products on the market. One of the key advantages of choosing Magic Imports is their commitment to customer satisfaction. The company offers a 100% satisfaction guarantee on all of their products, ensuring that customers can shop with confidence.


Scarred Witch Doctor -- I really miss the pre-Errata version . . . after the Errata, it's no longer good for Gish builds, but makes otherwise conventional Half-Orc Witches overpowered (somebody must have forgotten that Half-Orcs can put their +2 anywhere). Now if you want a Witch who can't spell, you're stuck with Seducer . . . .

When you rate Winter Witch I think that if you are playing very defensively instead of offensively -- for instance if your job is not to be an Irriseni Ice Witch but instead to keep your party including yourself alive under the noses of the Irriseni Ice Witches -- taking the archetype without the prestige class could actually be better than taking the prestige class. after the Errata, it s no longer good for Gish builds, but makes otherwise conventional Half-Orc Witches overpowered somebody must have forgotten that Half-Orcs can put their 2 anywhere.

Handbook for the earth focused witch

The company offers a 100% satisfaction guarantee on all of their products, ensuring that customers can shop with confidence. They also have a dedicated customer service team that is available to help answer any questions or concerns that customers may have. In addition to their extensive product selection and commitment to customer service, Magic Imports also offers competitive pricing.

Owl's Witch Guide (now with working link)

I posted this a week ago, but botched the link. Let's try again.

There are very good witch guides already (which I link to), and I only made this one to broaden their coverage. My aim here is to cover the material online at:

That is, I'm covering more hexes, patrons & spells. To keep the length manageable I limit much of this to "only the good stuff". E.g., the motivation to take a given patron lies in the good-to-excellent spells it offers, so let's just skip the chaff.

If you think I've overlooked something of note, maybe a spell that's not an everyday choice but that has particularly nice uses, please let me know.

One tiny thing - an arcane trickster wannabe can use the accomplished sneak attacker feat to cut down on the number of non-spellcasting levels in the build. Witch 3 / rogue or roguish class 1 / arcane trickster X can cast spells a full spell level ahead of the witch 3 / rogue 3 / arcane trickster X in your sample builds.

Hex Channeler wrote:

<. . .>Every time the hex channeler is able to learn a new hex (including major or grand hexes, but not hexes gained through the Extra Hex feat), she can instead increase her channel energy amount by 1d6.

So you can't get more than (Level/2) * d6. And using all your even-level Hexes on boosting the damage is a semi-waste, since you are giving up what makes Witches great. What Hex Channeler IS good for is for channeling with rider effects that don't depend on Channeling dice, since just taking the archetype gives you full Cleric level for Channel DC, etc. So if you want it for Command/Turn Undead or one of the rider effects that some types of Variant Channeling have (assuming you worship the right deity), then it's good for that.

For rating Ley Line Guardian, trading out your familiar can in some respects be considered a feature, not a bug, since this means you don't have to worry about your Familiar getting taken out to prevent you from preparing spells. The Hex Substitute ability Conduit Surge is rather lackluster for 2 Hexes, though.

Scarred Witch Doctor -- I really miss the pre-Errata version . . . after the Errata, it's no longer good for Gish builds, but makes otherwise conventional Half-Orc Witches overpowered (somebody must have forgotten that Half-Orcs can put their +2 anywhere). Now if you want a Witch who can't spell, you're stuck with Seducer . . . .

When you rate Winter Witch: I think that if you are playing very defensively instead of offensively -- for instance if your job is not to be an Irriseni Ice Witch but instead to keep your party (including yourself) alive under the noses of the Irriseni Ice Witches -- taking the archetype without the prestige class could actually be better than taking the prestige class.

For rating Arcane Trickster, I wouldn't rate this as being good for a Witch. Not only do you not gain more Hexes, but you also don't progress the ones you have, many of which get stronger as you level up (in Save DC if nothing else). (In contrast, Stargazer does progress your Hexes.) In addition, the Witch spell list doesn't natively have Mage Hand, so you have to invest in getting that (like the Two World Magic trait in your Ashiftah Trickster example -- and that's at the same time as you also have to invest in Magical Knack and possibly also a Campaign Trait). If you want to go Arcane Tricskter anyway, at least concentrate on Hexes that are not strongly level-dependent, and consider Vivisectionist Alchemist as a way of getting one of your d6 of Sneak Attack. It does have the disadvantage relative to Rogue of not giving you free Weapon Finesse, but it gives you free Brew Potion and Throw Anything (the latter being better than the feat version), as well as the 1st level Extracts being useful for utility, and the limited Mutagen even being potentially useful. Of the Alchemist archetypes that stack with Vivisectionist and actually change something at 1st level, Sacrament Alchemist (trades out Mutagen) could be useful even with only 1 level, if you worship the right deity (needs to offer a Domain that has a 1st level power that doesn't depend upon effective Cleric level); if you didn't want Brew Potion but want a martial weapon proficiency (especially if treats weapons as martial weapons), Grenadier might be for you. Having said all of that, if you want an effective Arcane Tricskter (and you aren't the GM building something weird like a Divine Arcane Tricskter), Wizard is the way to go, not Witch or Sorcerer (hard to get enough skill ranks per level), and not even Arcanist (like Witch, loses too much in the way of juicy class features other than spellcasting).

Magci imports or longwood

They understand the importance of offering affordable options to their customers and work hard to keep their prices as low as possible. Another popular company in the magic industry is Longwood Magic. Longwood specializes in the manufacturing and distribution of high-quality magic props and accessories. They have been in business for over 30 years and have a strong reputation for producing reliable and durable products. Longwood offers a wide range of magic props, including coins, cards, ropes, and silks. They also have a selection of stage illusions and table tricks for magicians of all skill levels. The company is known for its attention to detail and the quality of their craftsmanship. One of the key advantages of choosing Longwood Magic is their commitment to innovation. The company is constantly looking for ways to improve their products and develop new and exciting magic props. They work closely with magicians and professionals in the industry to gather feedback and ensure that their products meet the needs of their customers. Like Magic Imports, Longwood also values customer satisfaction. They offer a satisfaction guarantee on all of their products and have a dedicated customer service team to assist with any inquiries or concerns. Overall, both Magic Imports and Longwood are reputable companies in the magic industry. They offer a wide range of high-quality products, competitive pricing, and excellent customer service. Whether you are a professional magician or a hobbyist, you can trust that both companies will meet your magic-related needs..

Reviews for "Unlocking Extraordinary Abilities with Longwood's Imported Magic"

1. Mary Smith - 1 star
I had a terrible experience at Magic Imports. First of all, the store was extremely disorganized and messy. It was difficult to browse through the products as everything was piled up and poorly labeled. Secondly, the staff was extremely unhelpful and unfriendly. When I asked for assistance, they seemed annoyed and didn't provide any useful information. I ended up leaving the store without buying anything and I will never be returning.
2. John Doe - 2 stars
I was disappointed with my visit to Longwood. The store had a limited variety of products and the quality was subpar. The prices were also higher compared to other similar stores in the area. Additionally, the staff was not knowledgeable about the products and couldn't answer my questions. Overall, the store and customer service did not meet my expectations and I won't be recommending it to others.
3. Sarah Thompson - 1 star
Magic Imports was a complete letdown. The products were overpriced and of poor quality. I found the same items at other stores for much cheaper and better quality. The staff seemed disinterested in helping me and appeared to lack product knowledge. The overall shopping experience was frustrating and I would not recommend this store to anyone. Save your money and find a better place to shop.

Weaving Magic into Everyday Life with Longwood's Imported Items

Longwood's Magical Imports: Where Imagination Meets Reality