Magical gadgets: Exploring the latest technology in the world of magic

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We've got magic to do. Magic to do. Magic to perform. Magic to make the world a better place. This phrase embodies the power and endless possibilities of human imagination and creativity. Magic, in its many forms, has held a special place in human culture and mythology since ancient times.



Magic Wall

See Notes from Magic Wall Rune. Casting this spell causes a Magic Wall Effect or Magic Wall (Neutral).

History

Before the 2005 Summer Update, this rune had 4 charges when created by sorcerers. After this update, the number of charges was reduced to 3.

On Optional PvP Worlds, since the 10.01 Update, they get destroyed if a player walks over them.

Learn From

CitySorcerers
Ankrahmun Tothdral
Darashia Shalmar
Edron Gundralph
Liberty Bay Malunga
Port Hope Myra
Rathleton Barnabas Dee
Svargrond Romir
Yalahar Tamoril

Related Spells

Support Spells

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Wall clarity

You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost.

Does this mean it doesn't need to be built in a straight line, the wall could just be connected at the corners? Also can the caster dismiss the spell at any time? Thank you for the help. Blessings be upon you.

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It's the "You form an invisible wall of pure magical force up to 50 feet long and up to 20 feet high." part, and not specifying what curvature or other angles involved that would be allowed, that makes this wall a straight line. I don't know what you mean by "just be connected at the corners" though.

As for dismissing a spell, that is a specific action and it is only allowed to dismiss effects which explicitly state they can be dismissed, which wall of force does not.

Ohhh :( I meant like a staircase type design not a straight line, even being able to box an enemy into a 10X10 square by surrounding it with the wall would have been nice, ugh straight line is rough. For an Occult caster would you pass on this spell?

I'd take this spell on an occult caster. It's one of the best common 6th level spells.

I might not take it on every occult caster, though.

Interesting thank you :) Would I be able to cast spells like Phantasmal Calamity and other mental effects vs enemies on the otherside of the wall?

That's seems correct. The wall only blocks effects which would have to physically pass through it, not those which would originate on the other side of it.

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thenobledrake wrote:

It's the "You form an invisible wall of pure magical force up to 50 feet long and up to 20 feet high." part, and not specifying what curvature or other angles involved that would be allowed, that makes this wall a straight line. I don't know what you mean by "just be connected at the corners" though.

As for dismissing a spell, that is a specific action and it is only allowed to dismiss effects which explicitly state they can be dismissed, which wall of force does not.

It doesn't say it has to be in a straight line at all, or a flat surface even. Make a wall 20'x50', shape it as you like. Spell only restricts the surface area.

That's what I believe also upon further review mrspaghetti, I think your right. That would make this spell much better also thankfully, not quite as good as Wall of Stone but still good enough.

mrspaghetti wrote:

It doesn't say it has to be in a straight line at all, or a flat surface even. Make a wall 20'x50', shape it as you like. Spell only restricts the surface area.

That's not how written rules work.

They tell you what you can do, and anything that isn't mentioned explicitly is identical in function to explicitly saying you can't - but it saves space to just not make the "but not also this other thing" list.

Also letting this spell create any shape of wall other than a straight line brings into question whether the length mentioned is linear feet or from one end to the other, suggesting strongly that to not be the intent.

And last, but not least, the language of the wall of stone spell being different from that of wall of force is another strong indicator that un-said things aren't permitted.

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thenobledrake wrote: mrspaghetti wrote:

It doesn't say it has to be in a straight line at all, or a flat surface even. Make a wall 20'x50', shape it as you like. Spell only restricts the surface area.

That's not how written rules work.

They tell you what you can do, and anything that isn't mentioned explicitly is identical in function to explicitly saying you can't - but it saves space to just not make the "but not also this other thing" list.

Also letting this spell create any shape of wall other than a straight line brings into question whether the length mentioned is linear feet or from one end to the other, suggesting strongly that to not be the intent.

And last, but not least, the language of the wall of stone spell being different from that of wall of force is another strong indicator that un-said things aren't permitted.

I'd let the player shape it.

I read Fedoras guide (a masterpiece), he wrote the following but no mention of whether the wall is straight or not?

Wall of Force (Arcane, Occult)
Area Control (**), Utility (**), Versatility (**)
So here’s the thing, wall of force is pretty much worse than wall of stone in every way. It has less of a size, it allows visual effects through, it’s harder to break through but wall of stone is already plenty difficult to get across, and the main advantage it has, blocking incorporeals, is negated by the fact that incorporeal creatures can just go through the floor. The only reason to go for a wall of force over a wall of stone is if you don’t have access to stone

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

It seems underdetermined by rules and the description of the spell. In the magic section, it has this general description regarding wall spells:

CRB, p306: wrote:

"Spells that create walls list the depth, length, and height of the wall, also specifying how it can be positioned. Some walls can be shaped; you can manipulate the wall into a form other than a straight line, choosing its contiguous path square by square. The path of a shaped wall can’t enter the same space more than once, but it can double back so one section is adjacent to another section of the wall."

So the key question would be whether the Wall of Force spells allows you to form a shaped wall, or whether it specifies that the wall has to be straight.

(Likewise, every wall spell except for Wall of Force and Blade Barrier explicitly state whether the wall has to be vertical or not. Wall of Stone and Wall of Ice both specify that they do not have to be vertical. Wall of Wind, Wall of Thorns, Wall of Fire, Chromatic Wall, and Prismatic Wall, all specify that they have to be vertical.)

But the Wall of Force description says neither that it can be shaped, nor that it must be straight, nor that it must be vertical.

This looks like a good FAQ question to me.

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Atalius wrote:

I read Fedoras guide (a masterpiece), he wrote the following but no mention of whether the wall is straight or not?

Wall of Force (Arcane, Occult)
Area Control (**), Utility (**), Versatility (**)
So here’s the thing, wall of force is pretty much worse than wall of stone in every way. It has less of a size, it allows visual effects through, it’s harder to break through but wall of stone is already plenty difficult to get across, and the main advantage it has, blocking incorporeals, is negated by the fact that incorporeal creatures can just go through the floor. The only reason to go for a wall of force over a wall of stone is if you don’t have access to stone

I guess that's why I never seem impressed by people's guides. they make assumptions that there really isn't a reason to make.

Allowing visual effects through isn't necessarily a con, as that comes down to whether you or the opposition has more effects that could still work through the wall.

And as for incorporeal being able to "just go through the floor" that presumes that the incorporeal creature realizes that what is stopping it from proceeding is a thing it can maneuver around, so there is still reason to believe that a wall of force will slow down incorporeal creatures enough to have that be worth mentioning.

The main advantage of the spell compared to other walls is actually it's incredible durability and that, assuming the caster has developed a synergy with their spell selection, this wall shuts down the enemy but not the caster.

Atalius wrote:

I read Fedoras guide (a masterpiece), he wrote the following but no mention of whether the wall is straight or not?

Wall of Force (Arcane, Occult)
Area Control (**), Utility (**), Versatility (**)
So here’s the thing, wall of force is pretty much worse than wall of stone in every way. It has less of a size, it allows visual effects through, it’s harder to break through but wall of stone is already plenty difficult to get across, and the main advantage it has, blocking incorporeals, is negated by the fact that incorporeal creatures can just go through the floor. The only reason to go for a wall of force over a wall of stone is if you don’t have access to stone

And as Wall of Force is a level higher than Wall of Stone, to me it should probably be better. I agree with @Porridge, the spell doesn't specify.

Agreed, the length of the wall is significantly shorter than a wall of stone, I imagine you could at least shape it.

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Pathfinder Adventure Path Subscriber

Wall of force cannot be shaped, because it doesn't say it can in the spell description.

Unicore wrote:
Wall of force cannot be shaped, because it doesn't say it can in the spell description.

See above though

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Pathfinder Rulebook Subscriber

Upon first reading I assumed the wall couldn't be shaped, but given the nonspecifity of the general rule and the way other wall spells are written I agree this spell could use an update.

This is a case of confusing the absence of a redundant piece of text (that a wall, without information about what other shape it could be, is a straight line) with deliberately different writing.

If I say "the east wall is 30 feet long and 10 feet high", no one is going to think I haven't told them enough information to determine the shape of the wall because a wall is a thing with a commonly understood default shape.

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Pathfinder Adventure Path Subscriber

The explanation of wall spells is pretty explicit: "Some walls can be shaped;"

Without being told that a wall spell can be shaped, the default reading would have to be that it cannot be, and everything after the semicolon does not apply.

I don't disagree that the spell list is a mess of inconsistent language that creates a lot of confusion and unclear spells, but I don't see how this one is particularly confusing. Your GM is being incredibly kind if they are letting you get away with using this spell to shape your wall.

Seems like it could very well be a wall that does not have to be in a straight line. I mean it's a high level spell with a very short length. Certainly balanced if it didn't have to be in a straight line, certainly a spell a lot of people would pass on if the wall has to be straight.

That a number of people will discount all the actual features of a spell and insist in needs yet another feature added to it or they'll just skip it isn't actually relevant to whether the spell is balanced and fair as written.

"certainly balanced if it didn't have to be in a straight line" is as dubious as saying "fireball would still be balanced if it had a larger area of effect" - even if it's true, it doesn't mean the spell is unbalanced without that change.

For the sake of argument of a shapable wall of force - consider balance implications of a shapable wall.

One of the most often used tactics of a wall of stone is that because it's shapable, a caster can use it to box in an enemy or group of enemies. The 120 feet of wall of stone gives ample space for the wall of stone to even make a ceiling, so, sans special movement options, enemies have to resort to "breaking" a wall of stone to escape.

A wall of stone is a 5th level spell with 14 hardness and 50 hp. This is likely cast by a level 9 or 10 spellcaster.
I'll compare this with a level 11 monster without special movement. I'm choosing the stone golem.
The stone golem swings for 2d10+13, which averages for 24 damage, which means each strike does about 10 damage. The stone golem, on average, will escape the wall of stone after 5 strikes, which is a bit under 2 rounds.

A wall of force is a 6th level spell with a whopping 30 hardness and 60 hp. This is likely cast by a level 11 or 12 spellcaster.
Again, comparing with a higher level monster, I'm comparing this with the level 13 iron golem.
The iron golem swings for 3d10+12, which averages for 28.5 damage. This doesn't overcome the hardness, so on average, the iron golem will be trapped in the wall of force for the full 10 rounds.

Now, there are a few things to note for a theoretical shapable wall of force:
1) At higher levels, more creatures have access to special movement and spells such as dimension door. One example is the level 13 ice devil. That said, there are still many creatures that don't have access to these spells and will have to resort to "breaking" the wall.
2) A bigger concern for the spellcaster is that the wall of force is only 50 feet long. This means that there isn't enough length to "box in" a huge sized creature. At higher levels, monster sizes tend to increase, and at the level 11 ~ 14 range, about half the bestiary monsters will be invalid wall-of-force-boxing candidates based on size alone.

Wall Spells: A Practical Guide – DnD 5e – RPGBOT

One of the greatest contributions of magic upon the battlefield is the power of control. This power brings to mind spells like Black Tentacles, Hold Monster, Hypnotic Pattern, and Web, spells that directly inhibit the enemies or create dangerous zones. These spells certainly have their places in any spellbook, but sometimes such direct methods are insufficient. Sometimes instead of controlling your foes it is better to control their access. Sometimes all you need is a Wall.

There are a few different Wall spells, and, while they all have the main function of cutting the battlefield into sections, they can be divided up into a handful of overlapping categories. Some Walls are intended to do damage, some block movement, others inhibit sight or effects; most do some combination of these effects. The other major distinction between different walls is how finely the caster can build the wall, by which we mean “does it have to be one continuous flat surface or can it bend into corners and create hallways?”

Magic, in its many forms, has held a special place in human culture and mythology since ancient times. It has fascinated and enchanted us, often seen as a way to tap into hidden forces and create extraordinary experiences. From the sorcery of Merlin to the spells of Hogwarts, magic has captured our hearts and minds, transporting us to otherworldly realms.

Wall of Contents

  • Wall Spells Introduction
  • Disclaimer
  • Wall of Walls
    • Wall of Sand – 3rd-level – EEPC
    • Wall of Water – 3rd-level – EEPC
    • Wind Wall – 3rd-level – PHB
    • Wall of Fire – 4th-level – PHB
    • Wall of Force – 5th-level – PHB
    • Wall of Light – 5th-level – XGtE
    • Wall of Stone – 5th-level – PHB
    • Blade Barrier – 6th-level – PHB
    • Wall of Ice – 6th-level – PHB
    • Wall of Thorns – 6th-level – PHB
    • Prismatic Wall – 9th-level – PHB
    We ve got magic too do

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