Transform your home into a haunted haven with bewitching tapping window decor

By admin

Witchy window decor with tapping element Halloween is just around the corner, and what better way to get into the spooky spirit than with witchy window decor? One popular trend this year is incorporating a tapping element into your display. By adding sound effects to your window decorations, you can create an eerie atmosphere that will have trick-or-treaters and passersby enchanted. To begin, gather materials such as black construction paper, scissors, tape, and a small Bluetooth speaker. Start by cutting out the iconic silhouette of a witch on her broomstick from the black construction paper. Make sure your witch is large enough to be noticeable from a distance. Once you have your witch cutout ready, tape it onto the inside of your window so that it faces outward.


Even Improved Invisibility, works on visual sensors; it'd work fine on cameras, even thermographic ones. I might even let it extend to a laser trip-beam.

Non permanent wards are dirt cheap to have a mage come cast every few weeks, and three seconds is more then enough for the cameras to pick you up and ring the alarm, alternatively activate the sprinklers with non-toxic dye. In terms of game balance, you re looking at layered spells cast at reasonably high Force to beat the object resistance and sustained just to defeat basic cheap security camera ultrasound sensor , so it seems fair -- you d have to be a pretty spiffy mage and or own some pretty serious gear to pull it off.

Camouflaged thread spell

Once you have your witch cutout ready, tape it onto the inside of your window so that it faces outward. Now comes the exciting part – adding the tapping element. With your Bluetooth speaker connected to your device, search for eerie tapping or creaking sound effects.

Camouflaged thread spell


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Hi there! I am a long time GM of RPGs in general, recently looked into Shadowrun and I am running a 4th edition game for some local friends, and its been a blast, however one of my players has this spell Camouflage (and the better version of it as well) and literally consistently gives anyone a -6 at least to be able to perceive him.

How do I go about getting around it for the bad guys? Now not every bad guy is going to be able to see through it, but so far as he described and as I read it, it seems pretty powerful. I will note that I have read and reread recently and noted that it affects "visual" perception based checks/tests, does this mean something like Ultrasound sensors will see him and allow the wearer to see a humanoid sound based shape where the PC is standing?

What are some other ways to see Invisibility and Camouflage and the Physical Camouflage spells?

Jan 28 2013, 01:55 PM Post #2


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Thermographics shouldn't give a toss about what color someone is. Other nonstandard wavelengths might work too - UV, for example, should be worth at least, oh . halving the modifier for Camoflage.

Ultrasound doesn't give a toss even about invisibility - it's not VISUAL; it's a processor interpreting artificial echolocation into a visual output.

Tymeaus Jalynsfein Jan 28 2013, 03:34 PM Post #3

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UWB (Ultra Wide-Band Radar) also does not give a squat about the Camoflauge spell (Or invisibility, for that matter).

Jan 28 2013, 08:14 PM Post #4


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Ultrasound and UWB radar sensors are cheap enough that basically every facility with pretensions toward security should have them. Invisibility and related spells shouldn't be useless, but neither should they be the be-all and end-all of infiltration.

Jan 28 2013, 08:23 PM Post #5


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IIRC, there are 'improved' variants to foil technological sensors.

Something that can astrally perceive will do the trick.

Jan 28 2013, 08:40 PM Post #6


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I feel like a broken record, but.
Wards! anyone want wards? got some fine wards here!
Wards tend to mess up sustained spells (IMG:style_emoticons/default/wink.gif)

Jan 28 2013, 08:46 PM Post #7


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Yep, astral perception should pick up the glaring aura of the spell and its target no problem.

Far easier, though, is just to use non-visual methods of detection. Simple things, even. A guard dog will be able to smell an intruder, visible or no. Pressure plates in the floor will register their weight. Laser tripwires will trigger when broken. Any sounds they make will be fully audible, and any objects they interact with will be fully visible. Something as simple as an unlocked door that they have to open and close again in the presence of an onlooker can give them away. And in a crowded area, other people can bump into them.

Addendum: @Lionhearted Not every location can afford to pay mages the regular costs of wards. Also, all the ward does is require them to drop the spell and recast it on the other side.

Jan 28 2013, 08:49 PM Post #8


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Wards can work as long as the magician can't pretend to be the magician that erected it.

There was also a thread some time back that had evolved into a discussion about trying to tie sensors directly to vision wear as a real-time way to try and circumvent something like an Invisibility spell. Looking through a camera sensor certainly will work, since Invisibility and Camouflage are mind affecting only spells. For Improved Invisibility and Physical Camouflage, pretty much what was already said above (ultrasound, various radars, motion sensors, dual natured critters, astrally perceiving the area, etc.).

Jan 28 2013, 08:53 PM Post #9


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QUOTE (Epicedion @ Jan 28 2013, 03:23 PM) IIRC, there are 'improved' variants to foil technological sensors.

Even Improved Invisibility, works on visual sensors; it'd work fine on cameras, even thermographic ones. I might even let it extend to a laser trip-beam.

But an ultrasound scanner, or an infrasound trip-beam? Sorry no, those don't work by "sight", biological or technological. No invisibility, nor color-change, spell is going to work against those.

Jan 28 2013, 09:16 PM Post #10


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QUOTE (Umidori @ Jan 28 2013, 09:46 PM)

Addendum: @Lionhearted Not every location can afford to pay mages the regular costs of wards. Also, all the ward does is require them to drop the spell and recast it on the other side.


Non permanent wards are dirt cheap to have a mage come cast every few weeks, and three seconds is more then enough for the cameras to pick you up and ring the alarm, alternatively activate the sprinklers with non-toxic dye.
Sure you won't find it at Joe Schmoes bar but anything worth enough to have physical security around. For sure.

Jan 28 2013, 09:36 PM Post #11


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QUOTE (_Pax._ @ Jan 28 2013, 03:53 PM)

Even Improved Invisibility, works on visual sensors; it'd work fine on cameras, even thermographic ones. I might even let it extend to a laser trip-beam.

But an ultrasound scanner, or an infrasound trip-beam? Sorry no, those don't work by "sight", biological or technological. No invisibility, nor color-change, spell is going to work against those.

That's what Silence is for.

Jan 28 2013, 09:41 PM Post #12


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QUOTE (Epicedion @ Jan 28 2013, 04:36 PM) That's what Silence is for.
Creating a gaping void in the sensor return, which is just as much of a giveaway. Jan 28 2013, 09:58 PM Post #13


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QUOTE (Tanegar @ Jan 28 2013, 04:41 PM) Creating a gaping void in the sensor return, which is just as much of a giveaway.

I would expect that's heavily dependent on how sophisticated the sensor actually is. Ultrasound isn't a particularly error-free or high-resolution thing. Depending on how you want to play it, an ultrasound sensor could easily interpolate a small dead area as bad data, especially if it doesn't stick around very long. Now, someone watching the associated image on a screen might be able to spot the target as a "shadow" on the display pretty easily. A silence spell engulfing the sensor itself would effectively render it useless (so if you target the guy with ultrasound goggles with Silence he won't see anything at all -- no ceiling, floor, walls, nothing, probably making it very disorienting.

Jan 28 2013, 10:06 PM Post #14


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QUOTE (Epicedion @ Jan 28 2013, 04:58 PM)

I would expect that's heavily dependent on how sophisticated the sensor actually is. Ultrasound isn't a particularly error-free or high-resolution thing.

Cheap $10 2013 motion detectors would light up like a christmas tree, if an "infinite hole" suddenly entered their field of view.

I can't imagine 2070's sensors are any less capable.

QUOTE A silence spell engulfing the sensor itself would effectively render it useless

That's . not actually how motion detectors work.

A motion detector, a.k.a. ultrasound sensor, works by constantly mapping and remapping the entire world within their range and field of view. Any change over a relatively small amount - 3% to 6%, say - triggers the alarm.

A silence spell engulfing the sensor would be a 100% change.

Think about that.

Jan 28 2013, 10:09 PM Post #15


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Would an improved invisible target break a laser trip beam? Jan 28 2013, 10:17 PM Post #16


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if you're running Invis+Silence unless you happen to have some REALLY good Foci, you're at some pretty small dice to do much of anything.

Jan 28 2013, 10:25 PM Post #17


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QUOTE (_Pax._ @ Jan 28 2013, 02:06 PM)

Cheap $10 2013 motion detectors would light up like a christmas tree, if an "infinite hole" suddenly entered their field of view.

I can't imagine 2070's sensors are any less capable.

That's . not actually how motion detectors work.

A motion detector, a.k.a. ultrasound sensor, works by constantly mapping and remapping the entire world within their range and field of view. Any change over a relatively small amount - 3% to 6%, say - triggers the alarm.

A silence spell engulfing the sensor would be a 100% change.

Think about that.

To be fair, it could also look like a hardware failure when suddenly your sensor goes apeshit but isn't actually showing anything.

Jan 28 2013, 10:26 PM Post #18


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QUOTE (Lionhearted @ Jan 28 2013, 02:09 PM) Would an improved invisible target break a laser trip beam?

No, improved invisibility works by warping light rather than tricking a mind into not detecting it. So the laser would never trip but merely be re-directed around for a moment.

Tymeaus Jalynsfein Jan 28 2013, 10:46 PM Post #19

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QUOTE (Lionhearted @ Jan 28 2013, 03:09 PM) Would an improved invisible target break a laser trip beam?

Would it crack the Twig that was stepped upon?

Jan 28 2013, 10:51 PM Post #20


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QUOTE (Tymeaus Jalynsfein @ Jan 28 2013, 11:46 PM) Would it crack the Twig that was stepped upon?
Twigs are not light beams TJ, what is sight if not light reflected off a surface? Jan 28 2013, 10:52 PM Post #21


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QUOTE (Tymeaus Jalynsfein @ Jan 28 2013, 02:46 PM) Would it crack the Twig that was stepped upon?

Of course it would, TJ. You're talking about stepping on a physical object versus stepping through a beam of light. Apples to oranges really.

Tymeaus Jalynsfein Jan 28 2013, 11:11 PM Post #22

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*shrug* Jan 29 2013, 02:07 AM Post #23


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QUOTE (_Pax._ @ Jan 28 2013, 05:06 PM)

Cheap $10 2013 motion detectors would light up like a christmas tree, if an "infinite hole" suddenly entered their field of view.

I can't imagine 2070's sensors are any less capable.

That's . not actually how motion detectors work.

A motion detector, a.k.a. ultrasound sensor, works by constantly mapping and remapping the entire world within their range and field of view. Any change over a relatively small amount - 3% to 6%, say - triggers the alarm.

A silence spell engulfing the sensor would be a 100% change.

Think about that.

More to the point, the Silence spell description says that it's useful for jamming technological sensors: detection devices, sonar, etc. I suppose it depends on how you want to read "useful" and "jamming" but in general I'd say that to GM such a situation, it's probably better to let magic foil unattended devices and provide complications for attended devices, rather than go into the physics of exactly what the spell is doing and how that physically affects the sensors. Magic gets to be weird on occasion.

In terms of game balance, you're looking at layered spells cast at reasonably high Force (to beat the object resistance) and sustained just to defeat basic cheap security (camera + ultrasound sensor), so it seems fair -- you'd have to be a pretty spiffy mage and/or own some pretty serious gear to pull it off. In a contested environment, a silence spell might look like a hole in the visual field of someone viewing through an ultrasound device (or a sufficiently advanced piece of equipment, like a drone, with a Pilot program), which could be enough to prompt Blind Fire at the target if the operator is sufficiently trained to recognize it (if you see big void in your readout, don't ask questions, just shoot at the middle).

In other words, having a cheap piece of tech be the be-all/end-all of intrusion detection is kind of lame.

if you're running Invis+Silence unless you happen to have some REALLY good Foci, you're at some pretty small dice to do much of anything.
Witchy window decor with tapping element

There are plenty of options available for free online, ranging from gentle taps to spine-chilling cracks. Choose a sound that suits your preference and, after just a few minutes of preparation, your witchy window decor will come to life with the sound of a mysterious visitor at your window. The combination of the witch silhouette and tapping sound effects creates a bewitching display that is sure to catch the attention of anyone who passes by. It adds an extra layer of spookiness to your Halloween decorations and engages the senses in a way that visual displays alone cannot. Remember to keep the volume at a reasonable level so as not to disrupt your neighbors or scare anyone too much. The goal is to create a fun and immersive experience for everyone. So, give your home a wickedly wonderful look this Halloween with witchy window decor and a tapping element. It's a simple yet effective way to transform your space into a haunted haven that will leave a lasting impression. Get creative, have fun, and enjoy the spine-tingling reactions from those who dare to approach your eerie windows. Happy haunting!.

Reviews for "Harness the power of tapping witches to create a spooky window display"

1. John - 1/5 stars - I was really disappointed with this "Witchy window decor with tapping element." The tapping element barely worked and the decoration itself was cheaply made. It definitely did not live up to its price tag. Save your money and look for something better.
2. Sarah - 2/5 stars - I found the "Witchy window decor with tapping element" to be quite underwhelming. The tapping sound was barely audible and the whole decor didn't really make much of an impact. I expected something much more impressive for the price I paid. Overall, I was left feeling unsatisfied with this purchase.
3. Emily - 3/5 stars - While the "Witchy window decor with tapping element" had a unique concept, I found the execution to be lacking. The tapping element did work, but it was very faint and could easily be missed. Additionally, the decor itself was not as visually appealing as I had hoped. It's not terrible, but I wouldn't recommend it either.
4. Michael - 2/5 stars - The "Witchy window decor with tapping element" was a bit of a letdown for me. The tapping sound was barely noticeable and the whole decoration felt cheaply made. I had high hopes for this product, but unfortunately, it didn't live up to my expectations. I wouldn't purchase it again.

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