embody put broom

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Magical community landscapes are a unique trademark of the Wyndham region. Located in the western suburbs of Melbourne, Wyndham is known for its diverse natural habitats and stunning scenery. From the Werribee River to the Great Sandy Beach, the area is filled with enchanting landscapes that captivate the imagination. One of the main attractions in Wyndham is Werribee Park, a sprawling estate that includes a grand mansion, beautiful gardens, and even a zoo. The park is filled with rolling hills, manicured lawns, and stunning native flora, creating a magical setting for visitors to explore and enjoy. The Werribee River flows through the park, adding to its charm and providing a tranquil oasis for both humans and wildlife.


Other adjustments from the Longsword include improved STR/DEX scaling, and increased poise so you can’t be hit out of the Weapon Skill as easily.

Attack Form Significantly reduced Strength scaling, and moderately reduced Dexterity scaling roughly 10-20 damage reduction, depending on your build. Lowered the equip weight of the Knight Set and DE Attack Form , so the Knight starting class has a fast roll from the start, and the Cleric can get one by investing just a few levels into Vitality.

Embrace the spell ds

The Werribee River flows through the park, adding to its charm and providing a tranquil oasis for both humans and wildlife. The Great Sandy Beach is another iconic landscape in Wyndham. Stretching along the coastline, the beach is a popular spot for locals and tourists alike.

Kairi Mod

This mod replaces the Knight set with Kairi from Kingdom Hearts III, and changes the "Young" female voice to hers.
Also replaces a handful of weapons with the Destiny's Embrace Keyblade (details below), two of which have custom movesets, with associated starting classes so you can use them from the beginning.

Requirements

Nexus requirements

Mod name Notes
DS3 Mod Engine Must install for this mod to work. See readme (of Kairi Mod) for installation instructions.
Permissions and credits

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You must get permission from me before you are allowed to modify my files to improve it
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

File credits

Sticklove on Deviantart for the models
katalash for DS3 Mod Engine (required for this mod to work) https://www.nexusmods.com/darksouls3/mods/332

DSAnimStudio
DS3Explore
DSSI (Dark Souls Sound Inserter)
hkxpack-souls
UXM
Yabber
Yapped
Blender
Autodesk Maya

Donation Points system

This mod is not opted-in to receive Donation Points

Changelogs

Version v1.06

  • Magic Form: Added Intelligence scaling to Lightning spells, allowing their damage to keep up with the other spell types.

Version v1.05

  • Attack Form: Significantly reduced Strength scaling, and moderately reduced Dexterity scaling (roughly 10-20% damage reduction, depending on your build). Still quite strong.
  • Attack Form: Increased stamina consumption from attacking (from 65% of standard straight sword consumption to 75%).
  • Attack Form: Increased base Stability from 15 to 20, and max Stability (+10 upgrade) from 30 to 35. Makes fighting defensively a bit more viable.
  • Magic Form: Very slightly reduced Dexterity scaling. Most builds will see no difference.
  • Cleric Starting Class (Magic Form): Added 2 points into base Intelligence. Knight and Cleric now both start at Soul Level 9.

Version v1.04

  • Buffs Destiny's Embrace (Attack Form): Stability now increases as you reinforce the weapon: letting you block more attacks. Starts at 15, maxes out at 30 with a +10 upgrade.
  • Edited item description of Destiny's Embrace (Attack Form) to make it clearer how to block.

Version v1.03

  • Fixed save data corruption error.
  • Updated readme with extra step: Open modengine.ini with Notepad++ (or whatever program you have that can edit it), and set LoadLooseParams= from 0 to 1, and save the file.

Version v1.02

  • Greirat the Thief now sells both Destiny's Embrace starting weapons, allowing you to get both early on. (In the High Wall of Lothric, find the Cell Key and talk to Greirat in his cell. He'll be a merchant back at Firelink Shrine.)

Version v1.01

  • Fixed a bug that caused Kairi to turn invisible when far away from the camera.
  • Removed the ability to Infuse DE(Attack Form), which would break its custom moves/stats.
  • Lowered the equip weight of the Knight Set and DE(Attack Form), so the Knight starting class has a fast roll from the start, and the Cleric can get one by investing just a few levels into Vitality.
  • Decreased the file size of the mod by deleting some unused textures.
  • Updated the readme to include information about potential save data corruption errors.

Important Fix in v1.03

As of Kairi Mod v1.03 (and beyond), there should be no issues with save data corruption errors.

If you used a previous version and your data got corrupted, you'll have to manually delete the save from your computer, usually found at this directory:
C:\Users\(Your Name)\AppData\Roaming\DarkSoulsIII\0110000104453a47
(AppData is a hidden folder so go to View->Check Hidden Items in your file explorer window)

It is the file called DS30000.sl3 (possibly DS30000.sl2 or both, depending on if you edited the modengine.ini file that comes with DS3 Mod Engine).

Mod Overview

Equip your character with the full Knight Set to change them into Kairi. If you have a female character with the "Young" voice, they will also sound like her.

Equipping one of the following weapons will let you use the Destiny’s Embrace Keyblade:

Longsword (Custom moveset)
Cleric’s Candlestick (Custom moveset)
Lothric’s Holy Sword
Gael’s Greatsword
Storm Ruler

About custom weapons:

Destiny’s Embrace (Attack Form)
Equip the Longsword for this agile, melee-focused build. It comes with a built-in Silvercat Ring effect, letting you quickly traverse areas without taking fall damage (from non-lethal drops). Has a straight sword moveset, with the Blade of Peril Weapon Skill from Gael’s Greatsword, allowing for some fast, stylish combos. Passive FP regen and reduced stamina consumption on swings let’s you get a couple more hits in, and use your Weapon Skill with impunity. When two-handed it acts as a rather impressive shield that can fully block any type of attack, though its low stability makes turtling risky.

Other adjustments from the Longsword include improved STR/DEX scaling, and increased poise so you can’t be hit out of the Weapon Skill as easily.

Destiny’s Embrace (Magic Form)
Equip the Cleric’s Candelstick for a versatile spellcasting build. Can cast any type of spell, be it Sorcery, Miracle, or Pyromancy. Normal attack swings the Keyblade while strong attack uses Magic. Weapon Skill is Sacred Lothric Light [only difference is you press normal attack while in the stance, instead of strong attack]. It gives you 3 extra attunement slots so you can mix things up, and FP regeneration to keep the magic coming.

Also improves the Cleric’s Candlestick’s base damage and scaling.

Custom Starting Classes

Make the most out of this mod by starting a new game as either a Knight or Cleric. The Knight starts with DE(Attack Form) and the Horsehoof Ring. The Cleric starts with DE (Magic Form), a Sage Ring, and 5 spells (including some rare ones).

Starting spells:
Great Combustion
White Dragon Breath
Lightning Arrow
Soul Greatsword
Divine Pillars of Light

Stat requirements have been adjusted so the Cleric can cast them immediately.
[The knight also starts with these in their inventory: they just won’t be able to use them until they get a catalyst and the proper stats.]

Known Issues

-Because of the way starting classes work, you won't have all of your spells equipped at the beginning, though they will be in your inventory. Either wait until you get to Firelink Shrine to attune the other spells at the bonfire, or:
1) Start a new game as a Cleric.
2) Quit out and delete the old save file.
3) Start a new game as a Cleric again.

This should give you all 5 spells equipped from the start.

Sticklove on Deviantart for the models
katalash for DS3 Mod Engine (required for this mod to work) https://www.nexusmods.com/darksouls3/mods/332

Software used:

DSAnimStudio
DS3Explore
DSSI (Dark Souls Sound Inserter)
hkxpack-souls
UXM
Yabber
Yapped
Blender
Autodesk Maya

Destiny’s Embrace (Magic Form)
Equip the Cleric’s Candelstick for a versatile spellcasting build. Can cast any type of spell, be it Sorcery, Miracle, or Pyromancy. Normal attack swings the Keyblade while strong attack uses Magic. Weapon Skill is Sacred Lothric Light [only difference is you press normal attack while in the stance, instead of strong attack]. It gives you 3 extra attunement slots so you can mix things up, and FP regeneration to keep the magic coming.
Embody put broom

With its golden sand, crashing waves, and views of the horizon, the beach offers a sense of serenity and beauty that is hard to find elsewhere. It is often said that a walk along the Great Sandy Beach is like stepping into a magical world where worries melt away and time stands still. Beyond these well-known landscapes, Wyndham also boasts a range of other unique and captivating natural areas. The Werribee Gorge is a rugged and breathtaking gorge that offers stunning views and challenging hikes for adventurous explorers. The WTP Lagoon is a wetland area teeming with birdlife, creating a peaceful and serene atmosphere for visitors to enjoy. Overall, the magical community landscapes of Wyndham are a trademark of the region. Whether it's the majestic Werribee Park, the serene Great Sandy Beach, or the diverse natural habitats, there is no shortage of enchanting landscapes to explore and admire in Wyndham. These landscapes create a sense of wonder and awe, transporting visitors to a world that is both beautiful and magical..

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embody put broom

embody put broom